2019Mike Bertucelli
- Videos
- 6
- Creators
- 2
1 - 8 players60 - 180 minMedium weight

2024Mike Bertucelli
Mostly unboxings and how-to-play. Wolfpack: The North Atlantic Convoy Struggles October 1941 - March 1943 is covered on BoardGameVideo.com by 2 reviews, 5 how-to-play guides, 3 recorded sessions, 9 unboxings, and 1 other video.
From BoardGameGeek
Wolfpack is a tactical, historical game depicting the struggles between the German submarine Wolfpacks and the allied merchant convoys of WWII. Wolfpack is set in the vast North Atlantic from late 1941 to early 1943. Wolfpack is a 1-4 player solitaire/team game. When playing solo, the player will command 2 - 4 submarines. In a team game, players will command 1 - 2 submarines depending on the number of players. The convoy merchant ships and escorts will be controlled by an AI system. In Wolfpack, players will assume the role of a German WWII submarine commander. Players will need to work together to achieve victory. In a game of Wolfpack, players will start by approaching the Allied merchant ship convoy while trying to make it through the escort's screen undetected. If successful, your submarine will make an attack run on the convoy. As the commander, you will make many decisions like maneuvering your submarine to the best firing angle while making TDC (torpedo data computer) calculations for each of your torpedos, trying to achieve your best shot. You will issue orders to your crew to deal with any damage that your submarine may have sustained. Should we run silent? Do we press the attack? The decisions are up to you. Do all of this while trying to sink as much allied merchant ship tonnage as possible and avoid being detected and sent to the bottom by the allied escort ships. Components: One 34" x 22" Mounted Map Board (double sided, small & large convoy) Four 8 1/2" x 5 1/2" Submarine Player Boards (double sided, Type VII & IX) 240 Cards Four Countersheets Four 17" x 11" & Six 8 1/2" x 11" Play Aids One Campaign Information Pad One Rulebook One Playbook One 3" Box Game Design: Mike Bertucelli Game Development: Joel Toppen -description from the publisher
Wolfpack: The North Atlantic Convoy Struggles October 1941 - March 1943 has 20 videos from 15 creators: 2 reviews, 5 how-to-play guides, 3 playthroughs, 9 unboxings and 1 other video. They date from 2022 to September 2026.
To learn the rules, start with "Wolfpack - Example of play" by Wise Guy History, which runs 16 min.
For an opinion before you buy, start with "Introduction to Wolfpack the North Atlantic Convoy Struggles." by Mike Bertucelli. To see it played, watch "Wolfpack: The North Atlantic Convoy Struggles October 1941 - March 1943 (GMT) - AAR" by KilroyWasHere, one of 3 playthroughs.
If you like it, try Tank Duel: Enemy in the Crosshairs, Tank Duel: Expansion #1 – North Africa and Tank Duel: Tank Pack #1, also by Mike Bertucelli, or RuneScape Kingdoms: Shadow of Elvarg, which shares several of its mechanics.
8 of 15
2019Mike Bertucelli
1 - 8 players60 - 180 minMedium weight
2021Mike Bertucelli
1 - 8 players60 - 180 minHeavy weight
2021Mike Bertucelli
1 - 8 players60 - 180 minHeavy weight
2024Mat Hart, Sherwin Matthews, Fraser McFetridge, Jamie Perkins
1 - 5 players60 - 90 minMedium weight
From BoardGameGeek:
Wolfpack is a tactical, historical game depicting the struggles between the German submarine Wolfpacks and the allied merchant convoys of WWII. Wolfpack is set in the vast North Atlantic from late 1941 to early 1943. Wolfpack is a 1-4 player solitaire/team game. When playing solo, the player will command 2 - 4 submarines. In a team game, players will command 1 - 2 submarines depending on the number of players. The convoy merchant ships and escorts will be controlled by an AI system. In Wolfpack, players will assume the role of a German WWII submarine commander. Players will need to work together to achieve victory. In a game of Wolfpack, players will start by approaching the Allied merchant ship convoy while trying to make it through the escort's screen undetected. If successful, your submarine will make an attack run on the convoy. As the commander, you will make many decisions like maneuvering your submarine to the best firing angle while making TDC (torpedo data computer) calculations for each of your torpedos, trying to achieve your best shot. You will issue orders to your crew to deal with any damage that your submarine may have sustained. Should we run silent? Do we press the attack? The decisions are up to you. Do all of this while trying to sink as much allied merchant ship tonnage as possible and avoid being detected and sent to the bottom by the allied escort ships. Components: One 34" x 22" Mounted Map Board (double sided, small & large convoy) Four 8 1/2" x 5 1/2" Submarine Player Boards (double sided, Type VII & IX) 240 Cards Four Countersheets Four 17" x 11" & Six 8 1/2" x 11" Play Aids One Campaign Information Pad One Rulebook One Playbook One 3" Box Game Design: Mike Bertucelli Game Development: Joel Toppen -description from the publisher
Designer
Mike Bertucelli
Publisher
GMT Games
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