2018Igor Knop, Patrick Matheus
- Videos
- 19
- Creators
- 16
1 - 4 players45 minMedium weight

2023Igor Knop, André Teruya
Mainly reviews. Àiyé is covered on BoardGameVideo.com by 3 reviews and 2 how-to-play guides.
From BoardGameGeek
The collective is stronger than the individual. In the civilization of Àiyé (pronounced ah-ee-EH), these words hold true. They prioritize harmony amongst their people, resulting in a strong and powerful society. With the help of the natural elements, their leaders will harness the power of the sun and moon to lead the Àiyé civilization to fulfill their destiny. Àiyé brings a fresh look at one of the first board game mechanisms, the mancala. On each turn, players sow seeds on a mancala of card columns, activating abilities of the last sowed column. During the game, players will expand and improve their columns, building a unique mancala full of possibilities and combinations. Each player's turn is divided in 3 steps: Sow, Column Activation and Village. Sowing is the mancala motor that allows players to choose which column is activated. To Sow, players pick up all energy seeds from one space below a column and adds one seed to each space below the following columns. In the Village, energy seeds may be spent to summon up characters and gain masks. Cards grant columns different abilities like gaining energy seeds, moving cards or seeds, and blocking other players' columns. Mask cards also reward points at the end of the game based on different scoring conditions. The game ends when a player gains the fourth Mask card or if a player has 18 cards in their play area at the end of the round. Whoever manages their cards and sowings best is the winner who will lead the community to a bright future.
Àiyé has 5 videos from 5 creators: 3 reviews and 2 how-to-play guides. They date from February to March 2026.
To learn the rules, start with "OFPG - Àiyé Preview (The New Age of Mancala!)" by Our Family Plays Games, which runs 10 min.
For an opinion before you buy, start with "Aiye + LOOM + Dragon Scrolls Preview | 3 GREAT Games in 1 campaign!" by Board Game Rundown. 3 creators have reviewed it.
If you like it, try Kokeshi, HiFi and Walking in Kamogawa, also by André Teruya, or Gnomopolis, also by Igor Knop.
2018Igor Knop, Patrick Matheus
1 - 4 players45 minMedium weight
2024Igor Knop, André Teruya
1 - 4 players30 - 45 minLight weight
2024André Teruya
2 - 4 players45 - 70 minMedium weight
2026Sérgio Halaban, André Teruya
1 - 5 players20 - 30 minMedium weight
From BoardGameGeek:
The collective is stronger than the individual. In the civilization of Àiyé (pronounced ah-ee-EH), these words hold true. They prioritize harmony amongst their people, resulting in a strong and powerful society. With the help of the natural elements, their leaders will harness the power of the sun and moon to lead the Àiyé civilization to fulfill their destiny. Àiyé brings a fresh look at one of the first board game mechanisms, the mancala. On each turn, players sow seeds on a mancala of card columns, activating abilities of the last sowed column. During the game, players will expand and improve their columns, building a unique mancala full of possibilities and combinations. Each player's turn is divided in 3 steps: Sow, Column Activation and Village. Sowing is the mancala motor that allows players to choose which column is activated. To Sow, players pick up all energy seeds from one space below a column and adds one seed to each space below the following columns. In the Village, energy seeds may be spent to summon up characters and gain masks. Cards grant columns different abilities like gaining energy seeds, moving cards or seeds, and blocking other players' columns. Mask cards also reward points at the end of the game based on different scoring conditions. The game ends when a player gains the fourth Mask card or if a player has 18 cards in their play area at the end of the round. Whoever manages their cards and sowings best is the winner who will lead the community to a bright future.
Designers
Igor Knop, André Teruya
Artists
Ammon Anderson, Luis Francisco, Leon Lima
Publisher
Grok Games
Categories
Mechanics