The War At Sea

The War At Sea

1975John Edwards

2 players
0 min
1.9/5 weight

From BoardGameGeek

From "The Object of the Game": To control the seas as much as possible during the period of the war. The winner is the player with the most "Points of Control" after 8 turns. The game represents surface action between capital ships in WWII. The mapboard is an abstract rendering of Europe/Eastern USA/Brazil and surrounding sea zones, divided into large movement zones. Individual counters represent single capital ships, U-boats, convoys and airstikes. Capital ship fire is simulated with dice rolls directed from and to individual ships, with damage being accrued and marked with counters until the target ship is sunk. 117 counters

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Goldsack
Goldsack
4 videos of this game

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About The War At Sea

From BoardGameGeek:

From "The Object of the Game": To control the seas as much as possible during the period of the war. The winner is the player with the most "Points of Control" after 8 turns. The game represents surface action between capital ships in WWII. The mapboard is an abstract rendering of Europe/Eastern USA/Brazil and surrounding sea zones, divided into large movement zones. Individual counters represent single capital ships, U-boats, convoys and airstikes. Capital ship fire is simulated with dice rolls directed from and to individual ships, with damage being accrued and marked with counters until the target ship is sunk. 117 counters

Designer

John Edwards

Categories

NauticalWargameWorld War II

Mechanics

Area Majority / InfluenceArea MovementDice RollingSimulation
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