Merchants of Magick: A Set a Watch Tale

Merchants of Magick: A Set a Watch Tale

2021Clarence Simpson

Videos
40
Creators
30

Mostly reviews and playthroughs. Merchants of Magick: A Set a Watch Tale is covered on BoardGameVideo.com by 14 reviews, 6 how-to-play guides, 12 recorded sessions, and 5 unboxings.

1 - 8 players
45 - 60 min
2.3/5 weight

From BoardGameGeek

In Merchants of Magick, which takes place in the "Set a Watch" universe, you are the owner of a magic item shoppe, crafting items and research­ing spells to sell to the Adventurers of the Watch. Each round, four polyhedral dice are rolled, then you select two of them to craft items or research enchantments for your shoppe. As you craft items and research spells, you start stocking items and earn potions that let you manipulate the dice. Adventurers travel from shoppe to shoppe, so you need to stock the exact items on the order cards in front of you. If you have an item an Adventurer needs, you earn coin - but if you wait too long to fulfill an order, Adventurers will become impatient and visit your competitor next door! After ten rounds, the player who has earned the most coin wins.

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Creators who cover this

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Bower's Game Corner
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Biblioteca Roll & Write
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BoardGameGeek
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DaniCha
DaniCha
2 videos of this game
Optimal Play
Optimal Play
2 videos of this game
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Rahdo Runs Through
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Rock Manor Games
Rock Manor Games
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About Merchants of Magick: A Set a Watch Tale

From BoardGameGeek:

In Merchants of Magick, which takes place in the "Set a Watch" universe, you are the owner of a magic item shoppe, crafting items and research­ing spells to sell to the Adventurers of the Watch. Each round, four polyhedral dice are rolled, then you select two of them to craft items or research enchantments for your shoppe. As you craft items and research spells, you start stocking items and earn potions that let you manipulate the dice. Adventurers travel from shoppe to shoppe, so you need to stock the exact items on the order cards in front of you. If you have an item an Adventurer needs, you earn coin - but if you wait too long to fulfill an order, Adventurers will become impatient and visit your competitor next door! After ten rounds, the player who has earned the most coin wins.

Designer

Clarence Simpson

Artists

T.L. Simons, Boris Stanisic

Categories

DiceFantasyIndustry / Manufacturing

Mechanics

BingoContractsDice RollingPaper-and-Pencil
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