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WolfWalkers: The Board Game

WolfWalkers: The Board Game

2020·Grzegorz Przytarski, Maciej Rogalewicz

Videos
6
Creators
6

Mostly reviews and how-to-play. WolfWalkers: The Board Game is covered on BoardGameVideo.com by 2 reviews, 2 how-to-play guides, 1 recorded sessions, and 1 other video.

2 - 4 players
10 - 30 min
Medium weight: Teach it in one sitting

From BoardGameGeek

The board game is based on the film WolfWalkers. ABOUT THE FILM In a time of superstition and magic, a young apprentice hunter, Robyn Goodfellowe, journeys to Ireland with her father to wipe out the last wolf pack. While exploring the forbidden lands outside the city walls, Robyn befriends a free-spirited girl, Mebh, a member of a mysterious tribe rumored to have the ability to transform into wolves by night. As they search for Mebh's missing mother, Robyn uncovers a secret that draws her further into the enchanted world of the WOLFWALKERS and risks turning into the very thing her father is tasked to destroy. ABOUT THE BOARD GAME The objective of the game is to find three parts of the wolf soul in one colour and bring it back to the Lair before soldiers, who start in the town area on one side of the board, reach the Lair on the opposite side of the board. The central board has a grid (called road) with fields marked with four different symbols. Some of the fields are connected with a path to the area with stacks of tiles. There are rune symbols at each intersection which represent the runes players collect during the game to buy the tiles. The grid is divided into three town areas with two fields marked for soldiers at the top of the board and nine forest areas at the bottom with the Lair area where players start the game – each with their own Wolfwalker figure. Each area has a stack with a certain number of tiles which depends on the mode players choose. In general, there are four types of tiles: a) tiles that move soldiers toward the Lair; b) wolf souls that the players try to find (three parts in three colours); c) tiles that help players find the wolf souls or change the soldier movements and d) neutral tiles. Each game mode adds some tiles or changes their meaning. On their turn, the player rolls a die and moves along any road. They have to stop on the first field with a symbol matching the symbol on the die. Then they count the rune symbols they passed on their way and take the rune tokens which are used to buy the tiles. It is possible to get more than one rune in one turn (if you pass two rune symbols, you get two runes, etc.). If the field they ended their movement on is connected with a path to a stack of tiles, they reveal the top tile(s). If they reveal a soldier tile, they have to move one of the soldiers in the direction shown on the tile. If the tile has a price (wolf souls, tiles that help players) the player can buy it with runes they collected. If the bought tile is a wolf soul, they place it in front of them. If it is any other tile, they have to use it immediately (e.g., you have another turn; move one of the soldiers in any direction). Additionally, there are two special symbols on the die that allow players to either reveal any top tile on the board or buy any revealed tile on the board. The game has three cooperative game modes with each adding additional rules and new tiles (e.g., look at the top tile of any stack, then place it on top of any pile face down) or more soldier tiles to make the game more difficult. The fourth mode is the competitive mode with the player who collects the completed wolf soul and brings it back to the Lair first winning. At the end of the rules you can also find achievements (e.g., win three games in a row, play solo with two Wolfwalker figures) and challenges that change the rules a bit in a unique way (e.g., win with soldiers being at the two rune symbols at the top of the board at the end of the game; each player looks at two chosen stacks of tiles in secret before the game starts. For the rest of the game you cannot communicate.) -description from publisher

WolfWalkers: The Board Game

Watch first

Learn to play

Le peuple loup, à l'école et à la maison21:05

Le peuple loup, à l'école et à la maison

Un Monde de jeux

Un Monde de jeux

Review

WolfWalkers The Board Game Review - with Chris Yi10:15

WolfWalkers The Board Game Review - with Chris Yi

The Dice Tower

The Dice Tower

Watch it played

All the Games with Steph: WolfWalkers: The Board Game35:59

All the Games with Steph: WolfWalkers: The Board Game

Steph Hodge

Steph Hodge

Which WolfWalkers: The Board Game video should I watch?

WolfWalkers: The Board Game has 6 videos from 6 creators: 2 reviews, 2 how-to-play guides, 1 playthrough and 1 other video. They date from 2021 to May 2023.

To learn the rules, start with "Le peuple loup, à l'école et à la maison" by Un Monde de jeux, which runs 21 min.

For an opinion before you buy, start with "WolfWalkers The Board Game Review - with Chris Yi" by The Dice Tower. To see it played, watch "All the Games with Steph: WolfWalkers: The Board Game" by Steph Hodge.

If you like it, try Zombies!!!, Thunder Road: Ignition, The Lord of the Rings: Adventure to Mount Doom or Stuffed Fables, which share several of its mechanics.

All videos

WolfWalkers The Board Game Review - with Chris YiReview10:15

WolfWalkers The Board Game Review - with Chris Yi

The Dice Tower

The Dice Tower

Wolf Walkers - Daily Game Unboxing5:12

Wolf Walkers - Daily Game Unboxing

Dice Tower Encore

Dice Tower Encore

Wolfwalkers the board game - Before you buyReview16:16

Wolfwalkers the board game - Before you buy

Board Games Everybody Should

Board Games Everybody Should

All the Games with Steph: WolfWalkers: The Board GamePlaythrough35:59

All the Games with Steph: WolfWalkers: The Board Game

Steph Hodge

Steph Hodge

Le peuple loup, à l'école et à la maisonHow to play21:05

Le peuple loup, à l'école et à la maison

Un Monde de jeux

Un Monde de jeux

Vidéorègle Jeu de Société " LE PEUPLE LOUP " par Yahndrev (#776)How to play31:56

Vidéorègle Jeu de Société " LE PEUPLE LOUP " par Yahndrev (#776)

Videoregles. Net

Videoregles. Net

Creators who cover this

All channels
Board Games Everybody Should
Board Games Everybody Should
1 video of this game
Dice Tower Encore
Dice Tower Encore
1 video of this game
Steph Hodge
Steph Hodge
1 video of this game
The Dice Tower
The Dice Tower
1 video of this game
Un Monde de jeux
Un Monde de jeux
1 video of this game
Videoregles. Net
Videoregles. Net
1 video of this game

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2 - 6 players·60 - 90 min·Light weight

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About WolfWalkers: The Board Game

From BoardGameGeek:

The board game is based on the film WolfWalkers. ABOUT THE FILM In a time of superstition and magic, a young apprentice hunter, Robyn Goodfellowe, journeys to Ireland with her father to wipe out the last wolf pack. While exploring the forbidden lands outside the city walls, Robyn befriends a free-spirited girl, Mebh, a member of a mysterious tribe rumored to have the ability to transform into wolves by night. As they search for Mebh's missing mother, Robyn uncovers a secret that draws her further into the enchanted world of the WOLFWALKERS and risks turning into the very thing her father is tasked to destroy. ABOUT THE BOARD GAME The objective of the game is to find three parts of the wolf soul in one colour and bring it back to the Lair before soldiers, who start in the town area on one side of the board, reach the Lair on the opposite side of the board. The central board has a grid (called road) with fields marked with four different symbols. Some of the fields are connected with a path to the area with stacks of tiles. There are rune symbols at each intersection which represent the runes players collect during the game to buy the tiles. The grid is divided into three town areas with two fields marked for soldiers at the top of the board and nine forest areas at the bottom with the Lair area where players start the game – each with their own Wolfwalker figure. Each area has a stack with a certain number of tiles which depends on the mode players choose. In general, there are four types of tiles: a) tiles that move soldiers toward the Lair; b) wolf souls that the players try to find (three parts in three colours); c) tiles that help players find the wolf souls or change the soldier movements and d) neutral tiles. Each game mode adds some tiles or changes their meaning. On their turn, the player rolls a die and moves along any road. They have to stop on the first field with a symbol matching the symbol on the die. Then they count the rune symbols they passed on their way and take the rune tokens which are used to buy the tiles. It is possible to get more than one rune in one turn (if you pass two rune symbols, you get two runes, etc.). If the field they ended their movement on is connected with a path to a stack of tiles, they reveal the top tile(s). If they reveal a soldier tile, they have to move one of the soldiers in the direction shown on the tile. If the tile has a price (wolf souls, tiles that help players) the player can buy it with runes they collected. If the bought tile is a wolf soul, they place it in front of them. If it is any other tile, they have to use it immediately (e.g., you have another turn; move one of the soldiers in any direction). Additionally, there are two special symbols on the die that allow players to either reveal any top tile on the board or buy any revealed tile on the board. The game has three cooperative game modes with each adding additional rules and new tiles (e.g., look at the top tile of any stack, then place it on top of any pile face down) or more soldier tiles to make the game more difficult. The fourth mode is the competitive mode with the player who collects the completed wolf soul and brings it back to the Lair first winning. At the end of the rules you can also find achievements (e.g., win three games in a row, play solo with two Wolfwalker figures) and challenges that change the rules a bit in a unique way (e.g., win with soldiers being at the two rune symbols at the top of the board at the end of the game; each player looks at two chosen stacks of tiles in secret before the game starts. For the rest of the game you cannot communicate.) -description from publisher

Designers

Grzegorz Przytarski, Maciej Rogalewicz

Artists

Cartoon Saloon, María Pareja

Publisher

Value Add Games

Categories

Children's GameExplorationMovies & TV

Mechanics

Cooperative GameGrid MovementRoll and Move
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