2018Gavan Brown, Matt Tolman, Martin Wallace
- Videos
- 111
- Creators
- 88
2 - 4 players60 - 120 minHeavy weight

2021Martin Wallace
Some unboxings. Tinners' Trail (Second Edition) is covered on BoardGameVideo.com by 1 reviews, 1 how-to-play guides, 1 recorded sessions, 2 unboxings, and 1 other video.
From BoardGameGeek
In Tinners' Trail, set in 19th century Cornwall, you represent a mining conglomerate at the height of the tin and copper mining industry. You must buy plots of land across Cornwall in auctions and survey them for tin and copper, always managing your "work points" and money effectively. Once you have a mine in place, it's time to extract the ore and (ideally) make a profit, but the deeper your mine goes, the more expensive the process gets. To reduce the cost of mining, you can place developments, such as ports, train stations, and adits (drainage tunnels), but there's only so many improvements to go around. Once you have made your money - trying to time the market to sell when prices are high - you can invest it in industries outside of Cornwall, which gains you victory points. The earlier you invest, the better the return. Can you outplay the competition and make the most money, or will you be left without two shillings to rub together? This edition of Tinners' Trail differs from the original 2008 version in several ways. The player count, for example, is now 1-5 instead of 3-4, and the resources on the board are now set up via tiles instead of die rolls to maintain variability while reducing the randomness. Dual-use cards are now an important part of the game, giving you information before an auction or an extra boost after an auction. With lead development and expansion designs by David Digby
Tinners' Trail (Second Edition) has 6 videos from 5 creators: 1 review, 1 how-to-play guide, 1 playthrough, 2 unboxings and 1 other video. They date from 2022 to January 2025.
To learn the rules, start with "Tinners' Trail: Run-Through: Economic Board Games" by Economic Board Games, which runs 36 min.
For an opinion before you buy, start with "Tinners' Trail: Overview: Economic Board Games" by Economic Board Games. To see it played, watch "An overview of Tinners Trail designed by Martin Wallace." by Board Game Pix.
If you like it, try Brass: Birmingham, Anno 1800: The Board Game, AuZtralia and Brass: Lancashire, also by Martin Wallace.
2018Gavan Brown, Matt Tolman, Martin Wallace
2 - 4 players60 - 120 minHeavy weight
2020Martin Wallace
2 - 4 players120 minHeavy weight
2018Martin Wallace
1 - 4 players30 - 120 minMedium weight
2007Martin Wallace
2 - 4 players60 - 120 minHeavy weight
From BoardGameGeek:
In Tinners' Trail, set in 19th century Cornwall, you represent a mining conglomerate at the height of the tin and copper mining industry. You must buy plots of land across Cornwall in auctions and survey them for tin and copper, always managing your "work points" and money effectively. Once you have a mine in place, it's time to extract the ore and (ideally) make a profit, but the deeper your mine goes, the more expensive the process gets. To reduce the cost of mining, you can place developments, such as ports, train stations, and adits (drainage tunnels), but there's only so many improvements to go around. Once you have made your money - trying to time the market to sell when prices are high - you can invest it in industries outside of Cornwall, which gains you victory points. The earlier you invest, the better the return. Can you outplay the competition and make the most money, or will you be left without two shillings to rub together? This edition of Tinners' Trail differs from the original 2008 version in several ways. The player count, for example, is now 1-5 instead of 3-4, and the resources on the board are now set up via tiles instead of die rolls to maintain variability while reducing the randomness. Dual-use cards are now an important part of the game, giving you information before an auction or an extra boost after an auction. With lead development and expansion designs by David Digby
Designer
Martin Wallace
Artists
Javier González Cava, Ossi Hiekkala
Publisher
Alley Cat Games
Categories
Mechanics