Lord of the Rings: The Confrontation

Lord of the Rings: The Confrontation

2002Reiner Knizia

2 players
30 min
2.2/5 weight

From BoardGameGeek

An asymmetrical Stratego-like game themed around The Lord of the Rings. Each player controls a force of 9 unique characters (light vs. dark) whose identities are hidden from their opponent at the beginning of the game. Each player also starts with a hand of 9 unique cards, which are used in resolving combats as the characters move out across the board. The victory conditions of the players are also asymmetrical: the Fellowship player wins by moving Frodo into Mordor (thus destroying the One Ring), while the Evil player wins either by killing Frodo or by moving 3 Evil characters into the Shire. Lord of the Rings: The Confrontation has also been the object of an extended edition (see Lord of the Rings: The Confrontation) comprising the original characters and a full set of new characters.

Creators who cover this

Bower's Game Corner
Bower's Game Corner
1 video of this game
Doug Adams
Doug Adams
1 video of this game

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About Lord of the Rings: The Confrontation

From BoardGameGeek:

An asymmetrical Stratego-like game themed around The Lord of the Rings. Each player controls a force of 9 unique characters (light vs. dark) whose identities are hidden from their opponent at the beginning of the game. Each player also starts with a hand of 9 unique cards, which are used in resolving combats as the characters move out across the board. The victory conditions of the players are also asymmetrical: the Fellowship player wins by moving Frodo into Mordor (thus destroying the One Ring), while the Evil player wins either by killing Frodo or by moving 3 Evil characters into the Shire. Lord of the Rings: The Confrontation has also been the object of an extended edition (see Lord of the Rings: The Confrontation) comprising the original characters and a full set of new characters.

Designer

Reiner Knizia

Artist

John Howe

Categories

AdventureBluffingCard GameDeduction

Mechanics

Area MovementCard Play Conflict ResolutionHand ManagementMemory
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