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The Egyptian Campaign

The Egyptian Campaign

2008·Joseph Miranda

2 players
300 min
Medium weight: Teach it in one sitting

From BoardGameGeek

One of two games published as part of Strategy & Tactics magazine #249 – Forgotten Napoleonic Campaigns: The Egyptian Campaign & The Russo-Swedish War Forgotten Napoleonic Campaigns (FNC) uses a single operational-level system to examine two of the more obscure, though nonetheless interesting, campaigns fought during the Napoleonic Wars. The Egyptian Campaign (EC), deals with Napoleon's invasion of the Middle East. The game is a two-player contests of low-to-intermediate complexity, meaning experienced players can master the rules and finish a match in one session of three to five hours. Each hex on both maps represents 12.4 miles (20 kilometers) from side to opposite side. Each game turn generally represents one calendar month. Summer turns each represent two months. The individual units of maneuver represent brigades, regiments and battalions, formations varying in size from a few hundred to a few thousand men. Naval power is represented abstractly with markers used to denote the firepower of whole fleets or flotillas.

The Egyptian Campaign

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Campaign in Egypt Part 1 of 2Playthrough13:06

Campaign in Egypt Part 1 of 2

Gaming with ER Bickford

Gaming with ER Bickford

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Gaming with ER Bickford
Gaming with ER Bickford
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About The Egyptian Campaign

From BoardGameGeek:

One of two games published as part of Strategy & Tactics magazine #249 – Forgotten Napoleonic Campaigns: The Egyptian Campaign & The Russo-Swedish War Forgotten Napoleonic Campaigns (FNC) uses a single operational-level system to examine two of the more obscure, though nonetheless interesting, campaigns fought during the Napoleonic Wars. The Egyptian Campaign (EC), deals with Napoleon's invasion of the Middle East. The game is a two-player contests of low-to-intermediate complexity, meaning experienced players can master the rules and finish a match in one session of three to five hours. Each hex on both maps represents 12.4 miles (20 kilometers) from side to opposite side. Each game turn generally represents one calendar month. Summer turns each represent two months. The individual units of maneuver represent brigades, regiments and battalions, formations varying in size from a few hundred to a few thousand men. Naval power is represented abstractly with markers used to denote the firepower of whole fleets or flotillas.

Designer

Joseph Miranda

Artist

Louis-François Lejeune

Publisher

Decision Games (I)

Categories

NapoleonicWargame

Mechanics

Dice RollingHex Grid
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