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Star Trek: The Adventure Game

Star Trek: The Adventure Game

1985·Greg Costikyan, Doug Kaufman

1 - 2 players
120 min
Medium weight: Teach it in one sitting

From BoardGameGeek

In "Star Trek: The Adventure Game", you send forth a starship, exploring unknown planets across the immense distances of space. One player represents the mighty United Federation of Planets; the other, the powerful and mysterious Klingon Empire. Solo play is also possible. With outright war between the two interstellar powers forbidden by the Organian Treaty, both are constantly striving to increase their prestige and size. This is done by discovering, exploring and then persuading - or forcing - new worlds to join your federation or empire. Play is simple, but successful exploration does not come easily. Upon reaching a planet, you choose a course of action, and learn from a special booklet how the planet and its inhabitants react to you. You might conquer a new world - or you could lose a starship. Includes full color 22"x17" mounted map, 40 colorful 1" planets, 64 5/8 playing pieces, short rules booklet, 40 planet adventure booklet, three status display cards, and two six sided dice.

Star Trek: The Adventure Game

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Star Trek the Adventure Game (West End Games) Review & How to PlayHow to play33:17

Star Trek the Adventure Game (West End Games) Review & How to Play

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About Star Trek: The Adventure Game

From BoardGameGeek:

In "Star Trek: The Adventure Game", you send forth a starship, exploring unknown planets across the immense distances of space. One player represents the mighty United Federation of Planets; the other, the powerful and mysterious Klingon Empire. Solo play is also possible. With outright war between the two interstellar powers forbidden by the Organian Treaty, both are constantly striving to increase their prestige and size. This is done by discovering, exploring and then persuading - or forcing - new worlds to join your federation or empire. Play is simple, but successful exploration does not come easily. Upon reaching a planet, you choose a course of action, and learn from a special booklet how the planet and its inhabitants react to you. You might conquer a new world - or you could lose a starship. Includes full color 22"x17" mounted map, 40 colorful 1" planets, 64 5/8 playing pieces, short rules booklet, 40 planet adventure booklet, three status display cards, and two six sided dice.

Designers

Greg Costikyan, Doug Kaufman

Artists

Larry Catalano, James Holloway (I), Boris Vallejo

Publisher

West End Games

Categories

AdventureMovies & TVScience FictionWargame

Mechanics

Action PointsGrid MovementHex GridStorytelling & Narrative
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