2025Guime
- Videos
- 14
- Creators
- 13
2 - 4 players15 - 45 minMedium weight

2025Guime
Mainly reviews and how-to-play. RUSE is covered on BoardGameVideo.com by 4 reviews, 3 how-to-play guides, 2 recorded sessions, 3 unboxings, and 5 other videos.
From BoardGameGeek
RUSE invites you on an adventure in a fox-themed mid-weight Euro-style strategy game. In Ruse, players take the role of a fox mother trying to raise her pack of kits more efficiently than other players. Over 4 rounds, players go through Destiny, Collection, and Action phases to ensure the growth and accelerate them developing their instincts in your den. The game design uses worker placement, territories exploration, resource management and dice management. The player who accumulates the most victory points wins the game.
Learn to play
RUSE has 17 videos from 13 creators: 4 reviews, 3 how-to-play guides, 2 playthroughs, 3 unboxings and 5 other videos. They date from 2023 to October 2025.
To learn the rules, start with "Jeu Ruse Instinct of the Den : Mise en place, Règlements et mon avis sur le jeu | Les Petits Chefs" by LesPetitsChefs, which runs 37 min. For a quicker teach, "RUSE: Instincts of the Den - Présentation du jeu [KICKSTARTER]" by L'École du jeu runs 13 min.
For an opinion before you buy, start with "Ruse Instincts Of The Den First Impression & Preview" by Just a Geeky Dad. 4 creators have reviewed it. To see it played, watch "Ruse Instincts of the Den: Kickstarter Prototype [Playthrough]" by Mochis & Meeples, one of 2 playthroughs.
If you like it, try Bunny Boom and The Mix, also by Guime, or Dwellings of Eldervale and A Distant Plain, which share several of its mechanics.
8 of 13
2025Guime
2 - 4 players15 - 45 minMedium weight
2020Luke Laurie
1 - 5 players60 - 150 minHeavy weight
2013Volko Ruhnke, Brian Train
1 - 4 players180 - 300 minHeavy weight
From BoardGameGeek:
RUSE invites you on an adventure in a fox-themed mid-weight Euro-style strategy game. In Ruse, players take the role of a fox mother trying to raise her pack of kits more efficiently than other players. Over 4 rounds, players go through Destiny, Collection, and Action phases to ensure the growth and accelerate them developing their instincts in your den. The game design uses worker placement, territories exploration, resource management and dice management. The player who accumulates the most victory points wins the game.
Designer
Guime
Artist
Guime
Publisher
Ruse.Games
Categories
Mechanics