2019Rob Daviau, Justin D. Jacobson
- Videos
- 64
- Creators
- 50
2 - 4 players20 - 40 minMedium weight

2024Dwight Cenac II
From BoardGameGeek
Howdy, partner! In High Noon, players control different posses vying for dominance at the turn of the 20th Century in the fictional Wild West state of Saratoga. Players send their posses into battle to settle their scores the only way they know how: gunslinging. Loot crates are strategically placed across the board and have the ability to give each posse a unique advantage during the firefight. Within the loot crates, players will find valuable supplies, medicines, and firepower to give them an edge against their opponents. Victory is declared at the end of twelve rounds at which time the posse that has collected the most gold wins. Gold is awarded by how much damage and mayhem is dealt in the shootout. Alternatively, players can continue the fight until one posse remains and is declared the "Last Posse Standing".
High Noon has 3 videos from 2 creators: 1 review and 2 unboxings. They date from 2024 to August 2025.
If you like it, try Unmatched: Battle of Legends, Volume One, Unmatched: Cobble & Fog, Unmatched Adventures: Tales to Amaze or Empire of the Sun: The Pacific War 1941-1945, which share several of its mechanics.
2019Rob Daviau, Justin D. Jacobson
2 - 4 players20 - 40 minMedium weight
2020Rob Daviau, Justin D. Jacobson, Chris Leder, Kevin Rodgers
2 - 4 players20 - 40 minLight weight
2023Jason Hager, Darren Reckner
1 - 4 players20 - 60 minMedium weight
2005Mark Herman
1 - 2 players360 minVery heavy weight
From BoardGameGeek:
Howdy, partner! In High Noon, players control different posses vying for dominance at the turn of the 20th Century in the fictional Wild West state of Saratoga. Players send their posses into battle to settle their scores the only way they know how: gunslinging. Loot crates are strategically placed across the board and have the ability to give each posse a unique advantage during the firefight. Within the loot crates, players will find valuable supplies, medicines, and firepower to give them an edge against their opponents. Victory is declared at the end of twelve rounds at which time the posse that has collected the most gold wins. Gold is awarded by how much damage and mayhem is dealt in the shootout. Alternatively, players can continue the fight until one posse remains and is declared the "Last Posse Standing".
Designer
Dwight Cenac II
Artists
Mikel Cañizares, Giovanni Spadaro
Publisher
White Label Games
Categories
Mechanics