Blood and Valor: 28mm Historical Miniatures Game Set During World War One

Blood and Valor: 28mm Historical Miniatures Game Set During World War One

2020Rufus Devane, Kai Devane

2 - 4 players
30 - 180 min

From BoardGameGeek

Blood & Valor is a skirmish level game set during the conflicts of the Great War. Those of you who are familiar with Firelock Game's previous game, Blood & Plunder, will feel at home with this game's mechanics. Players deploy custom forces representing a Nationality, determine a scenario, and layout terrain to recreate one of the historical battlefields of the Great War. A notable difference to Blood & Valor is the unique initiative system. Each round, players simultaneously and secretly bid points in order to determine who will act first. Strong forces can increase the number of points a player has to bid with, thus giving the player a better chance to act quickly. Players will take this into consideration when building their armies. As always, our highest priority is historical accuracy and a large range of settings and options to choose from. The scope of this game is not limited to the western front! These rules allow for battlefields set in the Alps of northern Italy, the open spaces of the eastern front, the Gallipoli peninsula, and much more. The choice is up to you and your imagination. -description from the publisher

Creators who cover this

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Potan's War - ASMR for Men
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Tabletop Gaming Guild
Tabletop Gaming Guild
1 video of this game

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About Blood and Valor: 28mm Historical Miniatures Game Set During World War One

From BoardGameGeek:

Blood & Valor is a skirmish level game set during the conflicts of the Great War. Those of you who are familiar with Firelock Game's previous game, Blood & Plunder, will feel at home with this game's mechanics. Players deploy custom forces representing a Nationality, determine a scenario, and layout terrain to recreate one of the historical battlefields of the Great War. A notable difference to Blood & Valor is the unique initiative system. Each round, players simultaneously and secretly bid points in order to determine who will act first. Strong forces can increase the number of points a player has to bid with, thus giving the player a better chance to act quickly. Players will take this into consideration when building their armies. As always, our highest priority is historical accuracy and a large range of settings and options to choose from. The scope of this game is not limited to the western front! These rules allow for battlefields set in the Alps of northern Italy, the open spaces of the eastern front, the Gallipoli peninsula, and much more. The choice is up to you and your imagination. -description from the publisher

Designers

Rufus Devane, Kai Devane

Categories

BookMiniaturesWargameWorld War I

Mechanics

Action QueueDice RollingMeasurement MovementTurn Order: Auction
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