
2022Joe Hout
Mainly reviews. Animals in Espionage is covered on BoardGameVideo.com by 3 reviews, 1 how-to-play guides, and 3 other videos.
From BoardGameGeek
Animals in Espionage is a quick game for two players in which each player is the director of their own spy agency. Each round, players attempt to discreetly recruit one of the six animal agents, while also trying to send a secret spy to their opponent. Players alternate rounds in which they split a hand of agents into two groups, and their opponent then chooses which group of agents they want to recruit first. After all the agents have been divided between the players, players simultaneously guess the agent their opponent was trying to secretly recruit throughout the game. Players score points by carefully collecting their assigned recruit, sending their secret spy to their opponent, and correctly guessing their opponent's secret recruit. The player who scores the most points wins. -description from the publisher
Animals in Espionage has 7 videos from 7 creators: 3 reviews, 1 how-to-play guide and 3 other videos. They date from 2022 to December 2023.
To learn the rules, start with "How To Play Animals in Espionage (+ Review)" by Table Talk Reviews, which runs 9 min.
For an opinion before you buy, start with "Animals in Espionage Review: I'm The Bad Guy" by The Dice Tower. 3 creators have reviewed it.
If you like it, try 3 Chapters, Super Dice Heroes Saga, Snowpeople and Monster Olympics, also by Joe Hout. It appears in convention videos from Gen Con 2022.
2023Joe Hout
1 - 99 players20 - 30 minMedium weight
From BoardGameGeek:
Animals in Espionage is a quick game for two players in which each player is the director of their own spy agency. Each round, players attempt to discreetly recruit one of the six animal agents, while also trying to send a secret spy to their opponent. Players alternate rounds in which they split a hand of agents into two groups, and their opponent then chooses which group of agents they want to recruit first. After all the agents have been divided between the players, players simultaneously guess the agent their opponent was trying to secretly recruit throughout the game. Players score points by carefully collecting their assigned recruit, sending their secret spy to their opponent, and correctly guessing their opponent's secret recruit. The player who scores the most points wins. -description from the publisher
Designer
Joe Hout
Artist
Mariana Moreno
Publisher
Twin City Games