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Chronicles of Crime: 2400

Chronicles of Crime: 2400

2021·David Cicurel, Wojciech Grajkowski

Videos
6
Creators
6

Mostly reviews and playthroughs. Chronicles of Crime: 2400 is covered on BoardGameVideo.com by 3 reviews, 2 recorded sessions, and 1 unboxings.

1 - 4 players
60 - 90 min
Medium weight: Teach it in one sitting

From BoardGameGeek

“You are Kalia Lavel. You've always wanted to fight crime like your famous ancestors, so you joined the elite BelCor forces. They turned you into a highly trained cyber-agent, but it didn't take you long to figure out that your bosses cared much more about their profit than about justice for ordinary people. You turned in your badge and now you live in a tiny apartment in a bad neighborhood, stripped of most of your cybernetic implants. It doesn't matter though, as you can finally do what a Lavel is meant to do: solve crimes and help those who can't count on anyone else in this merciless world.” In the standalone game Chronicles of Crime: 2400, you can use all the latest technology to solve crimes. Your pet Cyber-Raven can analyze evidence and search the web to find information on suspects. During the course of a scenario, you may also obtain cybernetic implants that would increase your abilities. Super-senses that help you find evidence on the crime scene? A tomograph to quickly check the person you're talking to for cyber enhancements? Or maybe a zapper to quickly neutralize any electronic device? The future is full of useful stuff! Be careful though, as the technology is not always on your side! Is the character you're talking to a human or an android? Who's hiding behind the avatars you meet in the virtual cyberspace locations? The struggle between criminals and detectives is millennia old, but at the beginning of the 25th century, it's been taken to a whole new level. Welcome to Paris in the year 2400! Technology has taken a giant leap forward: androids, indistinguishable from humans, walk the streets, and having cybernetic implants has slowly become the norm. Artificial intelligence plays a major role in everyone's daily life and, for many, Cyberspace has become a world as important as the real one. The landscape of Paris is now dominated by a gargantuan translucent Dome covering half a district. Under it, there's a private city on its own, created and ruled by BelCor. Only the rich and privileged can live there and enjoy comfortable houses, unlimited access to water, clean air and controlled temperature. Uneven access to new technologies, and a host of other inequalities, fuel social unrest which often turns into open violence. Paris has become a popular destination for people from regions that suffered catastrophic droughts, epidemics, and wars. It isn't, however, a promised land, but a merciless world where the constant fight for influence takes place on every level, from big international corporations, through political extremist groups to ordinary street gangs. Part of Chronicles of Crime - The Millennium Series Chronicles of Crime is back with a range of games called "The Millennium Series". Three brand new standalone Chronicles of Crime games, working with the same great system but providing interesting gameplay twists and refreshing universes that span an entire millennium from 1400 to 1900 and finally 2400. All three games are standalone but will offer connecting narrative threads for players to discover. -description from publisher

Chronicles of Crime: 2400

Watch first

Review

The Cardboard Kid - 316: Chronicles of Crime: 24004:40

The Cardboard Kid - 316: Chronicles of Crime: 2400

The Cardboard Kid

The Cardboard Kid

Watch it played

All the Games with Steph: Chronicles of Crime: 2400!1:20:25

All the Games with Steph: Chronicles of Crime: 2400!

Steph Hodge

Steph Hodge

Which Chronicles of Crime: 2400 video should I watch?

Chronicles of Crime: 2400 has 6 videos from 6 creators: 3 reviews, 2 playthroughs and 1 unboxing. They date from 2022 to January 2026.

For an opinion before you buy, start with "The Cardboard Kid - 316: Chronicles of Crime: 2400" by The Cardboard Kid. 3 creators have reviewed it. To see it played, watch "All the Games with Steph: Chronicles of Crime: 2400!" by Steph Hodge, one of 2 playthroughs.

If you like it, try Chronicles of Crime, Chronicles of Crime: 1400 and Kids Chronicles: Quest for the Moon Stones, also by David Cicurel, or Toriki: The Castaway Island, also by Wojciech Grajkowski.

All videos

The Cardboard Kid - 316: Chronicles of Crime: 2400Review4:40

The Cardboard Kid - 316: Chronicles of Crime: 2400

The Cardboard Kid

The Cardboard Kid

All the Games with Steph: Chronicles of Crime: 2400!Playthrough1:20:25

All the Games with Steph: Chronicles of Crime: 2400!

Steph Hodge

Steph Hodge

Chronicles of Crime - 2400Review2:28

Chronicles of Crime - 2400

Mel's Board Game Room

Mel's Board Game Room

Boardgame Heaven How To Play & Review 163: Chronicles of Crime 2400 (Lucky Duck)Review28:35

Boardgame Heaven How To Play & Review 163: Chronicles of Crime 2400 (Lucky Duck)

Board Game Heaven

Board Game Heaven

Chronicles of Crime 2400 Unboxing | Lucky Duck Games | Cooperative Murder Mystery Board GameUnboxing5:15

Chronicles of Crime 2400 Unboxing | Lucky Duck Games | Cooperative Murder Mystery Board Game

LookWhosBlogging Too

LookWhosBlogging Too

Chronicles of Crime 2400 - Tutorial & Episode 1 Playthrough (Mature Themes)Playthrough2:10:50

Chronicles of Crime 2400 - Tutorial & Episode 1 Playthrough (Mature Themes)

slickerdrips

slickerdrips

Creators who cover this

All channels
Board Game Heaven
Board Game Heaven
1 video of this game
LookWhosBlogging Too
LookWhosBlogging Too
1 video of this game
Mel's Board Game Room
Mel's Board Game Room
1 video of this game
slickerdrips
slickerdrips
1 video of this game
Steph Hodge
Steph Hodge
1 video of this game
The Cardboard Kid
The Cardboard Kid
1 video of this game

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Chronicles of Crime

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Creators
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Chronicles of Crime: 1400

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Creators
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Toriki: The Castaway Island

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Mostly how-to-play and playthroughs

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About Chronicles of Crime: 2400

From BoardGameGeek:

“You are Kalia Lavel. You've always wanted to fight crime like your famous ancestors, so you joined the elite BelCor forces. They turned you into a highly trained cyber-agent, but it didn't take you long to figure out that your bosses cared much more about their profit than about justice for ordinary people. You turned in your badge and now you live in a tiny apartment in a bad neighborhood, stripped of most of your cybernetic implants. It doesn't matter though, as you can finally do what a Lavel is meant to do: solve crimes and help those who can't count on anyone else in this merciless world.” In the standalone game Chronicles of Crime: 2400, you can use all the latest technology to solve crimes. Your pet Cyber-Raven can analyze evidence and search the web to find information on suspects. During the course of a scenario, you may also obtain cybernetic implants that would increase your abilities. Super-senses that help you find evidence on the crime scene? A tomograph to quickly check the person you're talking to for cyber enhancements? Or maybe a zapper to quickly neutralize any electronic device? The future is full of useful stuff! Be careful though, as the technology is not always on your side! Is the character you're talking to a human or an android? Who's hiding behind the avatars you meet in the virtual cyberspace locations? The struggle between criminals and detectives is millennia old, but at the beginning of the 25th century, it's been taken to a whole new level. Welcome to Paris in the year 2400! Technology has taken a giant leap forward: androids, indistinguishable from humans, walk the streets, and having cybernetic implants has slowly become the norm. Artificial intelligence plays a major role in everyone's daily life and, for many, Cyberspace has become a world as important as the real one. The landscape of Paris is now dominated by a gargantuan translucent Dome covering half a district. Under it, there's a private city on its own, created and ruled by BelCor. Only the rich and privileged can live there and enjoy comfortable houses, unlimited access to water, clean air and controlled temperature. Uneven access to new technologies, and a host of other inequalities, fuel social unrest which often turns into open violence. Paris has become a popular destination for people from regions that suffered catastrophic droughts, epidemics, and wars. It isn't, however, a promised land, but a merciless world where the constant fight for influence takes place on every level, from big international corporations, through political extremist groups to ordinary street gangs. Part of Chronicles of Crime - The Millennium Series Chronicles of Crime is back with a range of games called "The Millennium Series". Three brand new standalone Chronicles of Crime games, working with the same great system but providing interesting gameplay twists and refreshing universes that span an entire millennium from 1400 to 1900 and finally 2400. All three games are standalone but will offer connecting narrative threads for players to discover. -description from publisher

Designers

David Cicurel, Wojciech Grajkowski

Artists

Matijos Gebreselassie, Mateusz Komada

Publisher

Lucky Duck Games

Categories

AdventureMurder / MysteryScience Fiction

Mechanics

Cooperative GameCampaign GameStorytelling & NarrativeVariable Player Powers
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