2026Josh Cappel, Christopher Westmaas
- Videos
- 44
- Creators
- 36
2 players30 - 60 minMedium weight

2020Hassan Hekmat
From BoardGameGeek
Trampoline Park is played over several rounds. At the beginning of each round, the top playing tokens from the piles go to the jumping points placed around the game board. The youngest player starts the game, then players take turns in clockwise order. From the jumping point, a playing token moves based on how much energy the player puts into the jump. After a token jumps to a tile, it applies a force to the tile (as on a trampoline) and flings any tokens on that tile to adjacent tiles. Then the referee token goes to the next jumping point in clockwise order, and the top playing tokens again go to the jumping points and players take their turns in order again. If a playing token remains at a jumping point, the new token is placed behind the previous one to create an entrance line. As soon as a player obtains three tiles of the same colors or the same name, they reveal their card and win. Since you don't know the other players' colors, you might do something which accidentally helps another player win, so jump with care!
Trampoline Park has 2 videos from 2 creators: 1 review and 1 how-to-play guide. They date from August to October 2022.
To learn the rules, start with "How to Play Trampoline Park - Official Video" by Nima Masghadi, which runs 21 min.
For an opinion before you buy, start with "Game Review: Trampoline Park" by BoardGameGeek.
If you like it, try Lairs, AEGIS: Combining Robot Strategy Game, Nova Aetas Renaissance or Coffee Traders, which share several of its mechanics.
2026Josh Cappel, Christopher Westmaas
2 players30 - 60 minMedium weight
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2 - 6 players20 - 120 minMedium weight
2023Luca Bernardini, Andrea Colletti
1 - 6 players45 - 90 minHeavy weight
2021Rolf Sagel, André Spil
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From BoardGameGeek:
Trampoline Park is played over several rounds. At the beginning of each round, the top playing tokens from the piles go to the jumping points placed around the game board. The youngest player starts the game, then players take turns in clockwise order. From the jumping point, a playing token moves based on how much energy the player puts into the jump. After a token jumps to a tile, it applies a force to the tile (as on a trampoline) and flings any tokens on that tile to adjacent tiles. Then the referee token goes to the next jumping point in clockwise order, and the top playing tokens again go to the jumping points and players take their turns in order again. If a playing token remains at a jumping point, the new token is placed behind the previous one to create an entrance line. As soon as a player obtains three tiles of the same colors or the same name, they reveal their card and win. Since you don't know the other players' colors, you might do something which accidentally helps another player win, so jump with care!
Designer
Hassan Hekmat
Artists
Mohammad Reza Akbari, Amin Eshraghi, Morteza Mohammad
Publisher
Soren Game Studio
Categories
Mechanics