
2020Olivier Mahy
From BoardGameGeek
Imagician reinvents the principle of dot-to-dot drawing: connect the dots to discover what you are drawing. In each round, an imagic spell made of several ingredients is revealed. Simultaneously, players connect the ingredients on their board to draw a shape. The first player to guess the shape they are drawing (even if that drawing is incomplete) writes what it is on their board and starts a countdown for the other players. Once the countdown ends, players win points if they guessed correctly what the shape represents. Each game will have you guess eight objects from more than 225 different spells with various challenges. Codes will lead you to draw specific shapes: curves, multiple lines, circles, etc. This way, your drawings become more and more complex. In the first game, a short tutorial will help you get started immediately and learn the different codes. -description from the publisher
Imagician has 3 videos from 3 creators: 1 review, 1 unboxing and 1 other video. They date from 2020 to November 2024.
If you like it, try Connecto and Oh My Ring!, also by Olivier Mahy, or Vengeance: Roll & Fight – Episode 1 and Scattergories, which share several of its mechanics.
2022Gordon Calleja, Noralie Lubbers, Dávid Turczi
1 - 4 players30 minMedium weight
From BoardGameGeek:
Imagician reinvents the principle of dot-to-dot drawing: connect the dots to discover what you are drawing. In each round, an imagic spell made of several ingredients is revealed. Simultaneously, players connect the ingredients on their board to draw a shape. The first player to guess the shape they are drawing (even if that drawing is incomplete) writes what it is on their board and starts a countdown for the other players. Once the countdown ends, players win points if they guessed correctly what the shape represents. Each game will have you guess eight objects from more than 225 different spells with various challenges. Codes will lead you to draw specific shapes: curves, multiple lines, circles, etc. This way, your drawings become more and more complex. In the first game, a short tutorial will help you get started immediately and learn the different codes. -description from the publisher
Designer
Olivier Mahy
Artist
Guillaume Bernon
Publisher
BLAM !
Categories
Mechanics