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Nemesis: Feat Promo Cards

Nemesis: Feat Promo Cards

Expansion

2020·Paweł Samborski

1 - 5 players
90 - 180 min
Heavy weight: Expect a long teach

From BoardGameGeek

A set of 5 promo cards available as part of the Man V Meeple Season 3 Kickstarter. These promo cards are also available from the BGG Store (as was previously confirmed by Awaken Realms support). Feat Card Description (credit to col_w for transcribing them): DODGE Discard this card to ignore the effect of the Intruder Attack card you just drew. [1] HACKING If you are in a Room with a Computer: Choose a Room. Open/Close any Doors in the Corridors connected to that Room. (OR) If you are in a Room with a Computer: Choose any Room with a Computer. You may use its Room Action without paying its Cost. [0] HANDYMAN Discard a Malfunction marker from the Room you are in. (OR) Discard Tools and Duct Tape items to pick a chosen Blue (crafted) Item. [1] HEADSHOT Discard 1 Ammo marker to deal 2 Injuries to an Intruder in the Room you are in and roll the Combat Die. [1] THIEF You may take 1 Item from the Inventory of any Character in the Room you are in. You choose this Item at random. These cards are obtained differently than the BGG cards. Quoting David Waybright on the KS page: "They are 'Feat' cards, and they work in a pretty cool way. During setup each player randomly takes one, and places it face down in front of them. Once they accomplish whatever is on the back of the card, they take the card and place it on top of their action deck, and it is now part of your deck."

Nemesis: Feat Promo Cards

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Nemesis Rules Refresher: Feat Promo CardsHow to play9:09

Nemesis Rules Refresher: Feat Promo Cards

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About Nemesis: Feat Promo Cards

From BoardGameGeek:

A set of 5 promo cards available as part of the Man V Meeple Season 3 Kickstarter. These promo cards are also available from the BGG Store (as was previously confirmed by Awaken Realms support). Feat Card Description (credit to col_w for transcribing them): DODGE Discard this card to ignore the effect of the Intruder Attack card you just drew. [1] HACKING If you are in a Room with a Computer: Choose a Room. Open/Close any Doors in the Corridors connected to that Room. (OR) If you are in a Room with a Computer: Choose any Room with a Computer. You may use its Room Action without paying its Cost. [0] HANDYMAN Discard a Malfunction marker from the Room you are in. (OR) Discard Tools and Duct Tape items to pick a chosen Blue (crafted) Item. [1] HEADSHOT Discard 1 Ammo marker to deal 2 Injuries to an Intruder in the Room you are in and roll the Combat Die. [1] THIEF You may take 1 Item from the Inventory of any Character in the Room you are in. You choose this Item at random. These cards are obtained differently than the BGG cards. Quoting David Waybright on the KS page: "They are 'Feat' cards, and they work in a pretty cool way. During setup each player randomly takes one, and places it face down in front of them. Once they accomplish whatever is on the back of the card, they take the card and place it on top of their action deck, and it is now part of your deck."

Designer

Paweł Samborski

Artist

Patryk Jędraszek

Publisher

Awaken Realms

Categories

AdventureHorrorMiniaturesScience Fiction

Mechanics

Card-DrivenCooperative GameDice RollingHidden Roles
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