2024Mandela Fernandez-Grandon, Fabio Lopiano
- Videos
- 39
- Creators
- 31
1 - 4 players150 - 180 minVery heavy weight

2022Mandela Fernandez-Grandon
From BoardGameGeek
In Overstocked, players must stay up to date with the latest 90s toy crazes, filling their warehouse with the most in-demand toys and avoiding stocking the least popular. Each turn, players place cards into either their personal warehouse, which increases the number of each toy they have to sell, or into the central area, which is shared by all players and represents the popularity of each toy. Once everyone has played all the cards in their hand, players score points for all the toys in their warehouse. The more popular the toy, the more points it scores. However, the toy with the largest area in the central area scores negatively! The craze for this toy has peaked and as with many 90s crazes, everyone is ready to move onto the next thing. Players must carefully curate the stock in their warehouse, manipulate the popularity of toys in their favor, and try not to end up overstocked! -description from the publisher
Overstocked has 2 videos from 2 creators: 1 review and 1 how-to-play guide. They date from October to November 2022.
To learn the rules, start with "How to Play Overstocked (Retro 90s Toys Card Game) | Table Talk Reviews" by Table Talk Reviews, which runs 8 min.
For an opinion before you buy, start with "Overstocked Review: Give me my Tamagotchi!" by The Dice Tower.
If you like it, try Sankoré: The Pride of Mansa Musa, Ayar: Children of the Sun, Green City and Glasgow, also by Mandela Fernandez-Grandon.
2024Mandela Fernandez-Grandon, Fabio Lopiano
1 - 4 players150 - 180 minVery heavy weight
2025Mandela Fernandez-Grandon, Fabio Lopiano
1 - 4 players60 - 90 minHeavy weight
2026Mandela Fernandez-Grandon, Fabio Lopiano
2 - 6 players30 - 45 minMedium weight
From BoardGameGeek:
In Overstocked, players must stay up to date with the latest 90s toy crazes, filling their warehouse with the most in-demand toys and avoiding stocking the least popular. Each turn, players place cards into either their personal warehouse, which increases the number of each toy they have to sell, or into the central area, which is shared by all players and represents the popularity of each toy. Once everyone has played all the cards in their hand, players score points for all the toys in their warehouse. The more popular the toy, the more points it scores. However, the toy with the largest area in the central area scores negatively! The craze for this toy has peaked and as with many 90s crazes, everyone is ready to move onto the next thing. Players must carefully curate the stock in their warehouse, manipulate the popularity of toys in their favor, and try not to end up overstocked! -description from the publisher
Designer
Mandela Fernandez-Grandon
Artist
Archie Edwards
Publisher
Play For Keeps
Categories
Mechanics