2013Gregory M. Smith
- Videos
- 90
- Creators
- 21
1 - 2 players120 minMedium weight

2023Gregory M. Smith, Ian B. Cooper
Mainly unboxings. Western Front Ace: The Great War in the Air, 1916-1918 is covered on BoardGameVideo.com by 2 reviews, 3 how-to-play guides, 2 recorded sessions, and 6 unboxings.
From BoardGameGeek
Western Front Ace is a solitaire, tactical air war game covering air operations in the Western and Italian fronts during WWI. Players control an aircraft from one of seven different nations represented, with options to upgrade to better aircraft as the war progresses. You will manage individual aircraft, weapons systems, specific crew members, and ammunition over missions representing 3-4 days per turn.
Western Front Ace: The Great War in the Air, 1916-1918 has 13 videos from 11 creators: 2 reviews, 3 how-to-play guides, 2 playthroughs and 6 unboxings. They date from 2023 to December 2025.
To learn the rules, start with "Western Front Ace - Example of Play" by Stuka Joe, which runs 10 min.
For an opinion before you buy, start with "Western Front Ace Review" by Spiff Lightyear. To see it played, watch "Western Front Ace - Introduction and German career" by Max Eisert, one of 2 playthroughs.
If you like it, try The Hunters: German U-Boats at War, 1939-43, British Tank Ace 1940-1945, American Tank Ace: 1944-1945 and Silent Victory: U.S. Submarines in the Pacific, 1941-45, also by Gregory M. Smith.
8 of 11
2013Gregory M. Smith
1 - 2 players120 minMedium weight
2025Gregory M. Smith
1 - 4 players15 - 300 minMedium weight
2022Gregory M. Smith
1 players180 - 240 minMedium weight
2016Gregory M. Smith
1 - 2 players120 - 180 minMedium weight
From BoardGameGeek:
Western Front Ace is a solitaire, tactical air war game covering air operations in the Western and Italian fronts during WWI. Players control an aircraft from one of seven different nations represented, with options to upgrade to better aircraft as the war progresses. You will manage individual aircraft, weapons systems, specific crew members, and ammunition over missions representing 3-4 days per turn.
Designers
Gregory M. Smith, Ian B. Cooper
Artist
Ian Wedge
Publisher
Compass Games
Categories
Mechanics