2022Aleksandar Mikic, Ivo Neskovic, Samoil Petreski
- Videos
- 2
- Creators
- 2
1 - 4 players45 - 60 minHeavy weight

2022Aleksandar Mikic, Ivo Neskovic, Samoil Petreski
Mostly reviews and unboxings. Monsters on Board is covered on BoardGameVideo.com by 10 reviews, 3 how-to-play guides, 2 recorded sessions, 10 unboxings, and 2 other videos.
From BoardGameGeek
It's close to midnight...one week before the Blue Moon Monster Mixer at Spook Manor. To throw a proper monster mash, you only need one thing-Spook Juice-and you're gonna need an awful lot of it for these party animals. Spook Juice is a powerful spirit distilled from human fear, and the main ingredient in every popular monster drink. The bad news is that you're completely out of it. The good news is that the nearby town, Startleton, is a great place to scare some up. You need to send your Monster disciples to scare up some of that sweet Spook Juice. So dust off your Fearmobiles and get your scariest Monsters on Board! Monsters on Board is a dice-drafting game that takes place over six rounds. Each round, players will draft Monster Lords (dice) arriving from out of town in Fearmobiles, trying to fulfill their Prophecy cards. After each player drafts four Monsters, they will send them to the Order of Spider Jack. Monsters sent here will give players actions, as well as Spook Juice when Spider Jack is summoned. The higher the die's number, the scarier the Monster, which means the more Spook Juice they will scare up for you. However, scarier Monsters have fewer and less powerful actions, while less frightening Monsters have more powerful actions (they try harder)- so choose wisely! Drafted Monsters also move their matching colored Grunt (Monster miniature) through the Town of Startleton, scaring the townspeople with the help of their little Minions (miniatures). In doing so, Grunts will award players bonus actions. If the Grunts terrorize the town well enough, they will grant bonus Spook Juice during final scoring. Additionally, players will draft Arch Monsters and Ghosts that will help them achieve their goals. During final scoring, players will gain additional Spook Juice based on how well they completed their Prophecy cards, scared the Town, and appeased the Arch Monsters. The player with the most Spook Juice wins! -description from the publisher
Monsters on Board has 27 videos from 22 creators: 10 reviews, 3 how-to-play guides, 2 playthroughs, 10 unboxings and 2 other videos. They date from 2020 to October 2023.
To learn the rules, start with "Monsters on Board Board Game - How to Play. A Kickstarter Preview" by Meeple University, which runs 21 min.
For an opinion before you buy, start with "Monsters on Board Preview (rundown)" by Rahdo Runs Through. 9 creators have reviewed it. To see it played, watch "Monsters on Board Playthrough - Final Frontier Games" by Board Game Empire, one of 2 playthroughs.
If you like it, try Monsters on Board: Monster Mixer, also by Aleksandar Mikic, or Arcana Rising, Magical Athlete and River of Gold, which share several of its mechanics.
8 of 22
2022Aleksandar Mikic, Ivo Neskovic, Samoil Petreski
1 - 4 players45 - 60 minHeavy weight
2022Tim Armstrong (II)
1 - 6 players20 - 60 minMedium weight
2025Richard Garfield, Takashi Ishida
2 - 6 players30 minLight weight
2024Keith Piggott
2 - 4 players60 - 90 minMedium weight
From BoardGameGeek:
It's close to midnight...one week before the Blue Moon Monster Mixer at Spook Manor. To throw a proper monster mash, you only need one thing-Spook Juice-and you're gonna need an awful lot of it for these party animals. Spook Juice is a powerful spirit distilled from human fear, and the main ingredient in every popular monster drink. The bad news is that you're completely out of it. The good news is that the nearby town, Startleton, is a great place to scare some up. You need to send your Monster disciples to scare up some of that sweet Spook Juice. So dust off your Fearmobiles and get your scariest Monsters on Board! Monsters on Board is a dice-drafting game that takes place over six rounds. Each round, players will draft Monster Lords (dice) arriving from out of town in Fearmobiles, trying to fulfill their Prophecy cards. After each player drafts four Monsters, they will send them to the Order of Spider Jack. Monsters sent here will give players actions, as well as Spook Juice when Spider Jack is summoned. The higher the die's number, the scarier the Monster, which means the more Spook Juice they will scare up for you. However, scarier Monsters have fewer and less powerful actions, while less frightening Monsters have more powerful actions (they try harder)- so choose wisely! Drafted Monsters also move their matching colored Grunt (Monster miniature) through the Town of Startleton, scaring the townspeople with the help of their little Minions (miniatures). In doing so, Grunts will award players bonus actions. If the Grunts terrorize the town well enough, they will grant bonus Spook Juice during final scoring. Additionally, players will draft Arch Monsters and Ghosts that will help them achieve their goals. During final scoring, players will gain additional Spook Juice based on how well they completed their Prophecy cards, scared the Town, and appeased the Arch Monsters. The player with the most Spook Juice wins! -description from the publisher
Designers
Aleksandar Mikic, Ivo Neskovic, Samoil Petreski
Artist
Mihajlo Dimitrievski
Publisher
Final Frontier Games
Categories
Mechanics