2019Larry Harris, Jr.
- Videos
- 66
- Creators
- 21
2 - 6 players120 - 360 minHeavy weight

2007Larry Harris, Jr.
Mainly playthroughs and how-to-play. Axis & Allies: Guadalcanal is covered on BoardGameVideo.com by 4 reviews, 5 how-to-play guides, 6 recorded sessions, and 4 unboxings.
From BoardGameGeek
A sweeping conflict in the South Pacific where naval might leads to air superiority. Axis and Allies: Guadalcanal challenges you to control sea zones and island groups while managing troop and supply transport and directing land, sea, and air forces in one of the decisive campaigns of the Second World War's Pacific Theater. Created by Larry Harris, designer of the Axis and Allies board game. Incorporates crucial elements that were key factors in the historical campaign, such as air strip construction, troop and supply transport, and furious land, sea, and air battles. Introduces the Cruiser unit as well as mechanics for land, sea and air combat in the South Pacific using a randomized casualties system. Provides fans with the historical counterpoint to the World War II experience offered by Axis and Allies: Battle of the Bulge. Note the following errata from the AH website: The rulebook states that players get 5 reinforcement points, plus 2 per island they control. This is incorrect due to an error in the rulebook. The correct reinforcement scheme is that each player gets 10 reinforcement, plus 4 per island they control. The game is playable either way, but Avalon Hill recommends playing the correct way (10 and 4 per). -- from Wizards website --
Axis & Allies: Guadalcanal has 19 videos from 8 creators: 4 reviews, 5 how-to-play guides, 6 playthroughs and 4 unboxings. They date from 2014 to April 2026.
To learn the rules, start with "HARSH RULES - Let's Learn To Play: Axis & Allies: Guadalcanal - PART I" by Harsh Rules, which runs 41 min. For a quicker teach, "Axis and Allies Guadalcanal Battle Box" by 2 or Less runs 10 min.
For an opinion before you buy, start with "TDG: Axis & Allies: Guadalcanal" by The Discriminating Gamer. 3 creators have reviewed it. To see it played, watch "Axis and Allies Guadalcanal Gameplay: Part 2" by 2 or Less, one of 6 playthroughs.
If you like it, try War Room, Axis & Allies: 1942, Axis & Allies: North Africa and Axis & Allies Anniversary Edition, also by Larry Harris, Jr..
2019Larry Harris, Jr.
2 - 6 players120 - 360 minHeavy weight
2009Larry Harris, Jr.
2 - 5 players240 minHeavy weight
2024Larry Harris, Jr., Matt Hyra
2 - 4 players180 - 300 minHeavy weight
2008Larry Harris, Jr.
2 - 6 players360 minHeavy weight
From BoardGameGeek:
A sweeping conflict in the South Pacific where naval might leads to air superiority. Axis and Allies: Guadalcanal challenges you to control sea zones and island groups while managing troop and supply transport and directing land, sea, and air forces in one of the decisive campaigns of the Second World War's Pacific Theater. Created by Larry Harris, designer of the Axis and Allies board game. Incorporates crucial elements that were key factors in the historical campaign, such as air strip construction, troop and supply transport, and furious land, sea, and air battles. Introduces the Cruiser unit as well as mechanics for land, sea and air combat in the South Pacific using a randomized casualties system. Provides fans with the historical counterpoint to the World War II experience offered by Axis and Allies: Battle of the Bulge. Note the following errata from the AH website: The rulebook states that players get 5 reinforcement points, plus 2 per island they control. This is incorrect due to an error in the rulebook. The correct reinforcement scheme is that each player gets 10 reinforcement, plus 4 per island they control. The game is playable either way, but Avalon Hill recommends playing the correct way (10 and 4 per). -- from Wizards website --
Designer
Larry Harris, Jr.
Artists
Tommy Lee Edwards, Scott Okumura
Publisher
Avalon Hill
Categories
Mechanics