
2019Carl Klutzke
From BoardGameGeek
A cooperative game of wordless communication You and your partner must arrange the colored symbols so you both win. But neither of you knows what the other needs! Your only communication is a card that can mean four different things. You must read your partner's mind to understand what they want. If you misread them, you will both lose. To win you must both be Telepathic! Gameplay Telepathic is a cooperative two-player game in which you must communicate without speaking or gesturing. You and your partner each have one secret win condition and one secret lose condition. You must arrange a grid of tiles so that it simultaneously matches both partners' win conditions. When you believe you have done so, you must each announce each other's win condition. You lose if either of you announce the wrong win condition, or if the grid ever matches either partner's lose condition. The rulebook also includes rules for a 3+ player mode, a 4 player mode, and 2v2 team competitive play. (text from the game's online description from The Game Crafter)
Telepathic has 4 videos from 1 creator: 1 review, 1 playthrough, 1 unboxing and 1 other video. They date from July to August 2022.
For an opinion before you buy, start with "Telepathic Review" by Bower's Game Corner. To see it played, watch "Bower(S) Play Telepathic" by Bower's Game Corner.
If you like it, try Paint the Roses, Letter Jam, Perspectives or The Same Game, which share several of its mechanics.
2023Matthew Dunstan, Dave Neale
2 - 6 players60 - 90 minLight weight
2023Wolfgang Warsch
3 - 6 players30 - 45 minLight weight
From BoardGameGeek:
A cooperative game of wordless communication You and your partner must arrange the colored symbols so you both win. But neither of you knows what the other needs! Your only communication is a card that can mean four different things. You must read your partner's mind to understand what they want. If you misread them, you will both lose. To win you must both be Telepathic! Gameplay Telepathic is a cooperative two-player game in which you must communicate without speaking or gesturing. You and your partner each have one secret win condition and one secret lose condition. You must arrange a grid of tiles so that it simultaneously matches both partners' win conditions. When you believe you have done so, you must each announce each other's win condition. You lose if either of you announce the wrong win condition, or if the grid ever matches either partner's lose condition. The rulebook also includes rules for a 3+ player mode, a 4 player mode, and 2v2 team competitive play. (text from the game's online description from The Game Crafter)
Designer
Carl Klutzke
Artist
Brian Lee (II)
Publisher
Dogtown Games
Mechanics