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Roll Estate

Roll Estate

2019·Chris Michaud

1 - 5 players
20 - 40 min
Light weight: Learn it in minutes

From BoardGameGeek

Roll Estate is a love letter to the classics, where you'll roll and write your way to wealth in a race to become the richest entrepreneur! Roll the dice three times to acquire loads of rental property, open bold new businesses, try your luck with some risky investments, and perhaps even win the lottery! Can you turn five dice into cool cash? Players roll dice three times, keeping whatever they want between rolls, then use the result to claim an Asset. Each Asset in the game requires different combinations of dice to claim. There are eight neighborhoods, each with 2-3 Rental Properties to be claimed. Players claim Rental Properties by entering sums of qualifying dice. The values entered must increase from left to right, and the first player to claim all Rental Properties in a row gets to open a Business for a big bonus (which all other players immediately cross out). Most rows have room for two Businesses of decreasing value, while others only contain one, leading players to compete for them before they are gone. Once a player opens a third business, this signals the end of the game. Players can also roll sequences of four to claim shares of the Mass Transit system, each of which can only be claimed by one player...larger sets pay out more money. And players can put the sum of one roll into Liquid Assets, which can then be multiplied by Stock Indexes (claimed with a sequence of five). -description from the designer

Roll Estate

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Solo Playthrough | Roll EstatePlaythrough26:45

Solo Playthrough | Roll Estate

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About Roll Estate

From BoardGameGeek:

Roll Estate is a love letter to the classics, where you'll roll and write your way to wealth in a race to become the richest entrepreneur! Roll the dice three times to acquire loads of rental property, open bold new businesses, try your luck with some risky investments, and perhaps even win the lottery! Can you turn five dice into cool cash? Players roll dice three times, keeping whatever they want between rolls, then use the result to claim an Asset. Each Asset in the game requires different combinations of dice to claim. There are eight neighborhoods, each with 2-3 Rental Properties to be claimed. Players claim Rental Properties by entering sums of qualifying dice. The values entered must increase from left to right, and the first player to claim all Rental Properties in a row gets to open a Business for a big bonus (which all other players immediately cross out). Most rows have room for two Businesses of decreasing value, while others only contain one, leading players to compete for them before they are gone. Once a player opens a third business, this signals the end of the game. Players can also roll sequences of four to claim shares of the Mass Transit system, each of which can only be claimed by one player...larger sets pay out more money. And players can put the sum of one roll into Liquid Assets, which can then be multiplied by Stock Indexes (claimed with a sequence of five). -description from the designer

Designer

Chris Michaud

Artist

Robin Gibson

Categories

City BuildingDice

Mechanics

Dice RollingStocks & InvestmentRoll & Write / Paper-and-PencilPush Your Luck
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