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Bank Heist

Bank Heist

2020·Jared Kaplan, Chris Kincaid

5 - 8 players
30 - 60 min
Medium weight: Teach it in one sitting

From BoardGameGeek

Bank Heist is a social deduction game for 5 - 8 players with an explosive action phase. The game sets itself apart from other popular social deduction games by not allowing player eliminations until a secondary phase of the game. Players are randomly dealt a secret identity card that could read Agent, Rival, or Crew. Agents get to know if they have a comrade as do Rivals. Crew usually have the numbers advantage but are always in the dark. The game is played in 2 primary phases: The Robbery and the Getaway. During the Robbery players try to load cash into the truck before the police arrive at the bank. Players draw and pass cards to observe what the receiving players do with those cards in order to figure out who they can trust. Crew must place cash bags into the truck. There is one Crew member that has "Sticky Fingers" and must keep cash bags even though they win or lose with the Crew. Agents try to stop the Robbery by keeping cash bags. Rivals need a successful robbery, but will try to eliminate the others before the end of the game. Not all cards are cash. The deck is filled with items such as Adrenaline, Zip Ties, Knives, and more. As the Robbery moves along, players also flip over Alarm cards which cause instant actions to happen such as checking other players Identity card for a Crew Tattoo or showing your hand to a player you trust. Additionally, there are Attribute cards such as Martial Skills or Gun Jammed which can enhance or hinder player abilities. If the Robbery is successful, play moves to the Getaway. During this phase players will use the information and items they collected during the Robbery to eliminate those they don't trust before the truck reaches the Hideout. Each faction has different abilities during this phase that will help them achieve their specific win conditions. -description from the publisher

Bank Heist

Which Bank Heist video should I watch?

Bank Heist has 3 videos from 2 creators: 1 playthrough and 2 other videos. They date from 2021 to April 2025.

If you like it, try Veneficus: The Secret Game of Psychics, also by Jared Kaplan, or BANG!, Hollywood 1947 and Scales of Fate, which share several of its mechanics.

All videos

Bank Heist - Daily Game Unboxing3:46

Bank Heist - Daily Game Unboxing

Dice Tower Encore

Dice Tower Encore

Let's Play BANK HEIST | Board Game ClubPlaythrough1:31:02

Let's Play BANK HEIST | Board Game Club

No Rolls Barred

No Rolls Barred

Let's Play BANK HEIST | Board Game League | Season 21:27:42

Let's Play BANK HEIST | Board Game League | Season 2

No Rolls Barred

No Rolls Barred

Creators who cover this

All channels
No Rolls Barred
No Rolls Barred
2 videos of this game
Dice Tower Encore
Dice Tower Encore
1 video of this game

Games like this

All games

Veneficus: The Secret Game of Psychics

2025·Jared Kaplan, Chris Kincaid

Videos
4
Creators
3
Mainly how-to-play and playthroughs

3 - 12 players·30 - 60 min

BANG!

2002·Emiliano Sciarra

Videos
53
Creators
43
Mostly how-to-play and reviews

4 - 7 players·20 - 40 min·Light weight

Hollywood 1947

2023·Travis Hancock

Videos
31
Creators
23
Mainly reviews

1 - 9 players·20 - 40 min·Light weight

Scales of Fate

2025·Max Anderson, Zac Dixon, Austin Harrison

Videos
35
Creators
27
Mainly reviews

2 players·30 min·Medium weight

About Bank Heist

From BoardGameGeek:

Bank Heist is a social deduction game for 5 - 8 players with an explosive action phase. The game sets itself apart from other popular social deduction games by not allowing player eliminations until a secondary phase of the game. Players are randomly dealt a secret identity card that could read Agent, Rival, or Crew. Agents get to know if they have a comrade as do Rivals. Crew usually have the numbers advantage but are always in the dark. The game is played in 2 primary phases: The Robbery and the Getaway. During the Robbery players try to load cash into the truck before the police arrive at the bank. Players draw and pass cards to observe what the receiving players do with those cards in order to figure out who they can trust. Crew must place cash bags into the truck. There is one Crew member that has "Sticky Fingers" and must keep cash bags even though they win or lose with the Crew. Agents try to stop the Robbery by keeping cash bags. Rivals need a successful robbery, but will try to eliminate the others before the end of the game. Not all cards are cash. The deck is filled with items such as Adrenaline, Zip Ties, Knives, and more. As the Robbery moves along, players also flip over Alarm cards which cause instant actions to happen such as checking other players Identity card for a Crew Tattoo or showing your hand to a player you trust. Additionally, there are Attribute cards such as Martial Skills or Gun Jammed which can enhance or hinder player abilities. If the Robbery is successful, play moves to the Getaway. During this phase players will use the information and items they collected during the Robbery to eliminate those they don't trust before the truck reaches the Hideout. Each faction has different abilities during this phase that will help them achieve their specific win conditions. -description from the publisher

Designers

Jared Kaplan, Chris Kincaid

Publisher

Lonely Hero Games

Categories

Card GameParty GameSpies / Secret Agents

Mechanics

Betting & BluffingDeductionHidden RolesPlayer Elimination
View on BoardGameGeek ›
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