2017Mark Burlet, Michael Caplan, Arthur Franz IV, Ben Jennings
- Videos
- 60
- Creators
- 5
1 - 4 players60 - 90 minHeavy weight

2020Mark Burlet, Arthur Franz IV, Ben Jennings
From BoardGameGeek
Mardi Gras Madness offers the fun and frenzy of a Mardi Gras parade all year long! Compete for a wide range of throws and earn points for what you catch, how much you catch, and for matching sets of throws. The strategy lies in beating the crowd to the throws you want. But watch out! Another player can toss a well-timed “Throw Me Something” card to change the parade and put your best laid plans in jeopardy. Of course, you have “Throw Me Something” cards, too…. Are you ready for some Mardi Gras Madness? Winning Mardi Gras Madness means catching the best combination of throws to score the most points at the end of your parade. Each “Throws Card” has a value from 0 to 6, and collecting the right sets of matching cards can boost your end game scoring. When two or more players try to catch the same throws, a roll-off occurs. Highest roll wins all the throws! "Throw Me Something" cards are specific advantages that allow players to break the rules. You earn them when you lose roll-offs. So no matter what happens, players are always working to improve their standing at the parade. Mardi Gras Madness has a challenging solo mode, authentic artwork, a family-friendly theme and a fun pace! -description from publisher
Mardi Gras Madness has 2 videos from 2 creators: 2 reviews. They date from April to May 2022.
If you like it, try Breakaway Football, Breakaway Football: Red Zone and Breakaway Football Dynasty, also by Arthur Franz IV, or Guillotine, which shares several of its mechanics.
2017Mark Burlet, Michael Caplan, Arthur Franz IV, Ben Jennings
1 - 4 players60 - 90 minHeavy weight
2019Mark Burlet, Arthur Franz IV, Ben Jennings
1 players10 - 15 minMedium weight
2027Michael Caplan, Arthur Folse, Arthur Franz IV, Ben Jennings
1 - 6 players120 - 240 min
From BoardGameGeek:
Mardi Gras Madness offers the fun and frenzy of a Mardi Gras parade all year long! Compete for a wide range of throws and earn points for what you catch, how much you catch, and for matching sets of throws. The strategy lies in beating the crowd to the throws you want. But watch out! Another player can toss a well-timed “Throw Me Something” card to change the parade and put your best laid plans in jeopardy. Of course, you have “Throw Me Something” cards, too…. Are you ready for some Mardi Gras Madness? Winning Mardi Gras Madness means catching the best combination of throws to score the most points at the end of your parade. Each “Throws Card” has a value from 0 to 6, and collecting the right sets of matching cards can boost your end game scoring. When two or more players try to catch the same throws, a roll-off occurs. Highest roll wins all the throws! "Throw Me Something" cards are specific advantages that allow players to break the rules. You earn them when you lose roll-offs. So no matter what happens, players are always working to improve their standing at the parade. Mardi Gras Madness has a challenging solo mode, authentic artwork, a family-friendly theme and a fun pace! -description from publisher
Designers
Mark Burlet, Arthur Franz IV, Ben Jennings
Publisher
Uplink Underground Games (II)
Categories
Mechanics