boardgamevideo
  • Trending
  • Videos
  • Games
  • Channels
  • Lists
  • Shorts

Explore

  • Home
  • Trending
  • Channels
  • Videos
  • Games
  • Lists
  • Shorts
  • Conventions
  • Year in Review

Browse by type

  • Reviews
  • How to play
  • Playthroughs
  • Unboxing
  • Top 100 lists
  • Featured videos
  • Trending this week
  • Rising games
  • Games with fresh review perspectives

Information

  • About
  • Contact
  • Terms & Conditions
  • Privacy Policy

© 2022–2026 BoardGameVideo.com

Powered by BGG
  • Videos
  • Trending
  • Shorts
  • Channels
  • Games
  • Lists
TIME Stories Revolution: Experience

TIME Stories Revolution: Experience

Expansion

2020·Manuel Rozoy

1 - 4 players
180 min
Heavy weight: Expect a long teach

From BoardGameGeek

TSR-Experience (TSRE) is a box with mysterious content that aims to enrich your immersion and your involvement in the main narrative arc that encompasses each scenario. I think that only TS enthusiasts have already taken the time to read mission returns on the SpaceCowboys website, a sort of debriefing with your BOB instructor summarizing the mission accomplished in more detail, while preparing you for the next one. Because TS scenarios do not have an imposed order, you can discover pieces of the main story in a timeline that belongs to you. "Experience" aims to embed and enrich the content of this blue cycle. You can discover more details about the environment where you live or customize your agents. This last point leaves me pensive ... Can one envisage a system of progression of the heroes in the form of experience, of cosmetics as in the video games, or then in a narrative frame retracing multiple choice paths, like a book of which you are the hero ? The SpaceCowboys' thinking around this "Experience" box is to allow players to appropriate the adventure of Time Travelers as they see fit. If you are inspired and attracted to the theme of a particular scenario, you can dive as usual, discover its secrets and mysteries, experience a thrilling adventure and tidy the box. The unique use remains within the reach of those who feel closer to the theme of a scenario than the history of the game. With "Experience", it is rather the players eager to deepen their knowledge of the Lore of TS, its characters, history in the stories, which are targeted. The best part of all this is that the box "Experience" seems to be able to adapt to our progress when we decide to use it, regardless of the order of the scenarios already played or the one from which we go. get it. -description from the publisher

TIME Stories Revolution: Experience

All videos

TIME Stories Revolution: Experience Board Game UnboxingUnboxing3:09

TIME Stories Revolution: Experience Board Game Unboxing

Tabletop Gaming Guild

Tabletop Gaming Guild

Creators who cover this

All channels
Tabletop Gaming Guild
Tabletop Gaming Guild
1 video of this game

Games like this

All games

Altered

2024·Régis Bonnessée, Nathanaël Dufour, Jacques Ernoult, Merlin Ismet, François Jourdain, Marcus Kearsey, Léa Roulée, Manuel Rozoy, Timothée Simonot, Charles Wickham

Videos
85
Creators
47
Mainly reviews and how-to-play

2 - 4 players·10 - 40 min·Medium weight

Assassin's Creed: Brotherhood of Venice

2021·Thibaud de la Touanne, Fabrice Lamidey, Manuel Rozoy

Videos
81
Creators
42
Mainly reviews and how-to-play

1 - 4 players·30 - 90 min·Heavy weight

TIME Stories Revolution: The Hadal Project

2020·Kevin Delp, Melissa Delp, Manuel Rozoy

Videos
23
Creators
19
Mainly reviews

1 - 4 players·180 min·Medium weight

Citadels Duel

2026·Guillaume Montiage, Manuel Rozoy

Videos
22
Creators
21
Mainly reviews and how-to-play

2 players·30 min·Medium weight

About TIME Stories Revolution: Experience

From BoardGameGeek:

TSR-Experience (TSRE) is a box with mysterious content that aims to enrich your immersion and your involvement in the main narrative arc that encompasses each scenario. I think that only TS enthusiasts have already taken the time to read mission returns on the SpaceCowboys website, a sort of debriefing with your BOB instructor summarizing the mission accomplished in more detail, while preparing you for the next one. Because TS scenarios do not have an imposed order, you can discover pieces of the main story in a timeline that belongs to you. "Experience" aims to embed and enrich the content of this blue cycle. You can discover more details about the environment where you live or customize your agents. This last point leaves me pensive ... Can one envisage a system of progression of the heroes in the form of experience, of cosmetics as in the video games, or then in a narrative frame retracing multiple choice paths, like a book of which you are the hero ? The SpaceCowboys' thinking around this "Experience" box is to allow players to appropriate the adventure of Time Travelers as they see fit. If you are inspired and attracted to the theme of a particular scenario, you can dive as usual, discover its secrets and mysteries, experience a thrilling adventure and tidy the box. The unique use remains within the reach of those who feel closer to the theme of a scenario than the history of the game. With "Experience", it is rather the players eager to deepen their knowledge of the Lore of TS, its characters, history in the stories, which are targeted. The best part of all this is that the box "Experience" seems to be able to adapt to our progress when we decide to use it, regardless of the order of the scenarios already played or the one from which we go. get it. -description from the publisher

Designer

Manuel Rozoy

Artists

Julien Carette, Cari, Ronan Toulhoat

Publisher

Space Cowboys

Categories

Card GamePuzzleScience Fiction

Mechanics

Cooperative GameRole PlayingStorytelling & NarrativeAction Selection
View on BoardGameGeek ›
Home
Games
TIME Stories Revolution: Experience
cached: 284819