2005Richard Launius, Kevin Wilson
- Videos
- 127
- Creators
- 45
1 - 8 players120 - 240 minHeavy weight

2019Michael DiMauro, Carly Shields
From BoardGameGeek
Drinks & Daggers is a cooperative drinking card game set in the world of the podcast Greetings, Adventurers! Each player chooses a unique card deck to represent their character, and works together to defeat a villain also represented by a deck of cards. Since the hero decks have different actions, items, and reactions which synergize in nearly endless ways, and each Villain presents varied challenges, every game will play out differently. Consuming alcohol is optional, and can be represented instead with drink tokens, but drinking is tied directly into the game mechanics. Each hero has a power which is activated anytime they give a fellow hero a drink, and these powers are amplified when heroes become "smashed." Each of the three villains has a regular and hard mode for players who are looking for an extra challenge. -description from the publisher
Drinks & Daggers has 2 videos from 2 creators: 1 review and 1 other video. They date from April to August 2022.
If you like it, try Arkham Horror, Dawn of Madness, Soul Raiders or Shadows of Kilforth: A Fantasy Quest Game, which share several of its mechanics. It appears in convention videos from Gen Con 2022.
2005Richard Launius, Kevin Wilson
1 - 8 players120 - 240 minHeavy weight
2024Chauncey, Roger Ho
1 - 4 players90 - 120 minHeavy weight
2025Marc André
1 - 4 players120 - 240 minMedium weight
2019Tristan Hall
1 - 4 players45 - 180 minHeavy weight
From BoardGameGeek:
Drinks & Daggers is a cooperative drinking card game set in the world of the podcast Greetings, Adventurers! Each player chooses a unique card deck to represent their character, and works together to defeat a villain also represented by a deck of cards. Since the hero decks have different actions, items, and reactions which synergize in nearly endless ways, and each Villain presents varied challenges, every game will play out differently. Consuming alcohol is optional, and can be represented instead with drink tokens, but drinking is tied directly into the game mechanics. Each hero has a power which is activated anytime they give a fellow hero a drink, and these powers are amplified when heroes become "smashed." Each of the three villains has a regular and hard mode for players who are looking for an extra challenge. -description from the publisher
Designers
Michael DiMauro, Carly Shields
Artist
Bridgit Connell
Publisher
Self-published
Mechanics