2020John Grills
- Videos
- 2
- Creators
- 1
1 players5 - 15 minLight weight

2019John Grills
Some how-to-play. The Great Escape is covered on BoardGameVideo.com by 2 how-to-play guides, 1 recorded sessions, 1 unboxings, and 2 other videos.
From BoardGameGeek
Based on the legendary exploits of POWs during the Second World War, The Great Escape is a single player card game with a point scoring system so you can challenge yourself and others to achieve the best escape record. Played in three stages it is your mission, as Escape Officer, to first help the POWs plan and excavate three tunnels, Tom heading North from the shower block, Dick heading East from Hut 3 and Harry heading West from Hut 4. Next you must help as many POWs as possible escape through one of these tunnels without being spotted by the guards. Finally you must help the POWs avoid capture as they make their way across country aided only by items that they have managed to make, steal or forge.
The Great Escape has 6 videos from 3 creators: 2 how-to-play guides, 1 playthrough, 1 unboxing and 2 other videos. They date from 2021 to March 2025.
To learn the rules, start with "The Great Escape - How To Play" by Boards, Bricks & Battlefields, which runs 21 min. For a quicker teach, "The Great Escape - Strategy and Tactics" by Boards, Bricks & Battlefields runs 8 min.
To see it played, watch "The Great Escape - Playthrough" by Boards, Bricks & Battlefields.
If you like it, try Bleak Moor: Smugglers & Wreckers and The Rat's Lair, also by John Grills.
2020John Grills
1 players5 - 15 minLight weight
From BoardGameGeek:
Based on the legendary exploits of POWs during the Second World War, The Great Escape is a single player card game with a point scoring system so you can challenge yourself and others to achieve the best escape record. Played in three stages it is your mission, as Escape Officer, to first help the POWs plan and excavate three tunnels, Tom heading North from the shower block, Dick heading East from Hut 3 and Harry heading West from Hut 4. Next you must help as many POWs as possible escape through one of these tunnels without being spotted by the guards. Finally you must help the POWs avoid capture as they make their way across country aided only by items that they have managed to make, steal or forge.
Designer
John Grills
Artist
John Grills
Publisher
Zadorf
Mechanics