Reputation

Reputation

2022Kei Kajino (梶野 桂)

3 - 5 players
30 - 45 min
1.7/5 weight

From BoardGameGeek

StoryA strange thing happened when the megacorporations gained enough power to rival independent nations: their CEOs got bored. Out of bordem, they started turning on each other. After one too many hostile takeovers, the CEOs realized that they needed a way to let off steam before they destroyed each other. Luckily for them, while they were busy fighting, a new threat reared its ugly head: public reputation. Stolen technology-powered anticorporate groups and increasingly insecure governments called for more projects that benefited the public and threatened violent action if their expectations weren't met. They took advantage of each other to start controlling all sorts of private and public sector projects. Any excess budget from private projects was put into use to improve public services and infrastructures. Megacorporations that failed to give the impression that they were committed to helping the public weren't going to last long... You are a CEO during this tough time, working to achieve your corporate goals and stay on top while doing your best to appease the crowds and dodge the attacks from your rival megacorporations. Can you stay on top and keep your reputation intact when everyone wants to see you fail? Game ObjectiveYou are the CEO of a trillion dollar company, balancing sponsoring Public and Private Sector projects. Your goal is to make money through profitable Private Sector projects while maintaining your brand image by sponsoring Public Sector projects. At the end of the game, you will get sanctioned by the anticorporate group and be eliminated from the race for victory if you have the lowest reputation! Among the remaining CEOs, the CEO who made the most profit claims victory, and continues to be the elite of the elite! -description from the publisher

Creators who cover this

Just Got Played
Just Got Played
2 videos of this game

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About Reputation

From BoardGameGeek:

StoryA strange thing happened when the megacorporations gained enough power to rival independent nations: their CEOs got bored. Out of bordem, they started turning on each other. After one too many hostile takeovers, the CEOs realized that they needed a way to let off steam before they destroyed each other. Luckily for them, while they were busy fighting, a new threat reared its ugly head: public reputation. Stolen technology-powered anticorporate groups and increasingly insecure governments called for more projects that benefited the public and threatened violent action if their expectations weren't met. They took advantage of each other to start controlling all sorts of private and public sector projects. Any excess budget from private projects was put into use to improve public services and infrastructures. Megacorporations that failed to give the impression that they were committed to helping the public weren't going to last long... You are a CEO during this tough time, working to achieve your corporate goals and stay on top while doing your best to appease the crowds and dodge the attacks from your rival megacorporations. Can you stay on top and keep your reputation intact when everyone wants to see you fail? Game ObjectiveYou are the CEO of a trillion dollar company, balancing sponsoring Public and Private Sector projects. Your goal is to make money through profitable Private Sector projects while maintaining your brand image by sponsoring Public Sector projects. At the end of the game, you will get sanctioned by the anticorporate group and be eliminated from the race for victory if you have the lowest reputation! Among the remaining CEOs, the CEO who made the most profit claims victory, and continues to be the elite of the elite! -description from the publisher

Designer

Kei Kajino (梶野 桂)

Artist

Marco Primo

Categories

Science Fiction

Mechanics

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