2022John Brieger, Marek Tupy
- Videos
- 2
- Creators
- 2
1 - 6 players20 - 40 minLight weight

2020Marek Tupy
Mainly reviews. Floor Plan is covered on BoardGameVideo.com by 7 reviews, 1 how-to-play guides, 3 recorded sessions, 3 unboxings, and 3 other videos.
From BoardGameGeek
In Floor Plan players take on the role of an Architect designing a house for a client. Each round, a pair of dice are rolled and then players will act simultaneously, using the dice to either draw a new room onto their floor plan or add crucial architectural and landscaping features. The game ends when any player has completed six client demands, or is unable to use all dice in a turn. The player with the most points is the winner – the client likes their design best and they earn that lucrative commission! -description from publisher
Floor Plan has 17 videos from 13 creators: 7 reviews, 1 how-to-play guide, 3 playthroughs, 3 unboxings and 3 other videos. They date from 2019 to February 2025.
To learn the rules, start with "Jacob from Deep Water Games shows us Floor Plan" by I Play Red, which runs 11 min.
For an opinion before you buy, start with "Floor Plan Preview" by Purple Moose Plays. 5 creators have reviewed it. To see it played, watch "Let's Play- Floor Plan!" by Board Again Games, one of 3 playthroughs.
If you like it, try Floor Plan: The Winchester Mystery House and Bequest, also by Marek Tupy, or Rolling Realms and Rolling Realms Redux, which share several of its mechanics. It appears in convention videos from GAMA Expo 2019.
8 of 13
2022John Brieger, Marek Tupy
1 - 6 players20 - 40 minLight weight
2021Jamey Stegmaier
1 - 6 players30 minMedium weight
2024Jamey Stegmaier, Karel Titeca
1 - 6 players30 - 45 minMedium weight
From BoardGameGeek:
In Floor Plan players take on the role of an Architect designing a house for a client. Each round, a pair of dice are rolled and then players will act simultaneously, using the dice to either draw a new room onto their floor plan or add crucial architectural and landscaping features. The game ends when any player has completed six client demands, or is unable to use all dice in a turn. The player with the most points is the winner – the client likes their design best and they earn that lucrative commission! -description from publisher