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12 Patrols

12 Patrols

2019·Scott Allen Czysz

Videos
6
Creators
5

Mostly reviews and how-to-play. 12 Patrols is covered on BoardGameVideo.com by 2 reviews, 2 how-to-play guides, and 2 recorded sessions.

1 players
5 - 15 min
Light weight: Learn it in minutes

From BoardGameGeek

12 Patrols is a solo, mostly abstract strategy game played with 9 cards, 9 D6 dice, and 9 cubes. Play as the Constable of the kingdom. Send out 12 patrols of knights and footmen to protect all 9 regions. Game Overview Draw, then place region cards in a 3x3 grid. As a row or column of 3 cards is completed, add patrols (dice or cubes) between the cards that satisfy all the requirements in that row or column. Win by placing all 12 patrols satisfactorily. Set Up Roll all 9 dice. You may wish to arrange them by color. Place the 9 cubes near the dice. Shuffle the 9 region cards and place the deck face down. Gameplay Deal 3 region cards face up. Place any one of the 3 anywhere in the kingdom, the to-be built 3x3 grid of region cards. Deal 1 card to replace the placed card. Place any one of the 3 available region cards adjacent to the already played card (to the left, right, top, or bottom). Cards must be played right side up (not rotated). If desired, immediately select one or more items (cubes and/or dice) to place in any open patrol spot - any empty spot orthogonally between any played region cards to satisfy the requirements (the symbols on the facing edges of the region cards). When a row or column of 3 cards is completed, then all items between those cards must be placed. Repeat steps 3 - 5 until all cards are played, or you can no longer satisfy the regions' requirements. 12 Patrols won 2nd place for best overall game in the 2019 9 Card Design Contest. -description from the publisher

12 Patrols

Watch first

Learn to play

(Learn & Play Live) 12 Patrols57:28

(Learn & Play Live) 12 Patrols

One Player

One Player

Review

Rahdo Previews 12 Patrols26:28

Rahdo Previews 12 Patrols

Rahdo Runs Through

Rahdo Runs Through

Watch it played

12 Patrols (Free Solo PnP): Playthrough - Diagonal Move17:18

12 Patrols (Free Solo PnP): Playthrough - Diagonal Move

Diagonal Move

Diagonal Move

Which 12 Patrols video should I watch?

12 Patrols has 6 videos from 5 creators: 2 reviews, 2 how-to-play guides and 2 playthroughs. They date from 2021 to November 2024.

To learn the rules, start with "(Learn & Play Live) 12 Patrols" by One Player, which runs 57 min. For a quicker teach, "Giochiamo a 12 Patrol (ITA)" runs 24 min.

For an opinion before you buy, start with "Rahdo Previews►►► 12 Patrols" by Rahdo Runs Through. To see it played, watch "12 Patrols (Free Solo PnP): Playthrough - Diagonal Move" by Diagonal Move, one of 2 playthroughs.

If you like it, try Pocket Landship, Forest Sky, Count of the Nine Estates and Pocket Landship: Free Trial Version, also by Scott Allen Czysz.

All videos

Rahdo Previews 12 PatrolsReview26:28

Rahdo Previews 12 Patrols

Rahdo Runs Through

Rahdo Runs Through

12 Patrols (Free Solo PnP): Playthrough - Diagonal MovePlaythrough17:18

12 Patrols (Free Solo PnP): Playthrough - Diagonal Move

Diagonal Move

Diagonal Move

12 PATROLS| Tutorial & Partida | Area Print and PlayReview12:27

12 PATROLS| Tutorial & Partida | Area Print and Play

Kholiast Board Games

Kholiast Board Games

(Learn & Play Live) 12 PatrolsHow to play57:28

(Learn & Play Live) 12 Patrols

One Player

One Player

Giochiamo a 12 Patrol (ITA)How to play24:01

Giochiamo a 12 Patrol (ITA)

12 Patrols (gameplay) by fabiofiolPlaythrough16:54

12 Patrols (gameplay) by fabiofiol

4 of 5

Creators who cover this

All channels
Diagonal Move
Diagonal Move
1 video of this game
Kholiast Board Games
Kholiast Board Games
1 video of this game
One Player
One Player
1 video of this game
Rahdo Runs Through
Rahdo Runs Through
1 video of this game

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About 12 Patrols

From BoardGameGeek:

12 Patrols is a solo, mostly abstract strategy game played with 9 cards, 9 D6 dice, and 9 cubes. Play as the Constable of the kingdom. Send out 12 patrols of knights and footmen to protect all 9 regions. Game Overview Draw, then place region cards in a 3x3 grid. As a row or column of 3 cards is completed, add patrols (dice or cubes) between the cards that satisfy all the requirements in that row or column. Win by placing all 12 patrols satisfactorily. Set Up Roll all 9 dice. You may wish to arrange them by color. Place the 9 cubes near the dice. Shuffle the 9 region cards and place the deck face down. Gameplay Deal 3 region cards face up. Place any one of the 3 anywhere in the kingdom, the to-be built 3x3 grid of region cards. Deal 1 card to replace the placed card. Place any one of the 3 available region cards adjacent to the already played card (to the left, right, top, or bottom). Cards must be played right side up (not rotated). If desired, immediately select one or more items (cubes and/or dice) to place in any open patrol spot - any empty spot orthogonally between any played region cards to satisfy the requirements (the symbols on the facing edges of the region cards). When a row or column of 3 cards is completed, then all items between those cards must be placed. Repeat steps 3 - 5 until all cards are played, or you can no longer satisfy the regions' requirements. 12 Patrols won 2nd place for best overall game in the 2019 9 Card Design Contest. -description from the publisher

Designer

Scott Allen Czysz

Artist

Ilya Baranovsky

Categories

Abstract Strategy

Mechanics

Hand ManagementSolo / Solitaire GameTile Placement
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