Dungeonology: The Expedition

Dungeonology: The Expedition

2019Diego Fonseca, Danilo Guidi

2 - 4 players
45 - 105 min
3.1/5 weight

From BoardGameGeek

Welcome to Rocca Civetta, a charming town in the Italian hinterland, which hosts one of the most bizarre universities that the human mind has ever conceived. In fact, this university hosts the chair of Dungeonology, which deals with the study of the environments and organization of different cultures, especially the most atypical and strange... almost Mythical! Recently, the faculty lost its professor, and the Dean is looking for a skilled replacement. You are the ideal candidates for this job. Set in the renaissance world of Nova Aetas, Dungeonology will lead you to the discovery of different Civilizations in order to learn their histories and customs. But be careful: the locals will not always be happy with your intrusion. The aim of the game is to explore a Dungeon as a Scholar, gathering as much information as possible about the people who live there. Information yields Points, and the Scholar collecting the highest number of Points will present the best Thesis on the studied race. -description from the publisher

Creators who cover this

BlueApeGames
BlueApeGames
1 video of this game
Story Tiles
Story Tiles
1 video of this game

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About Dungeonology: The Expedition

From BoardGameGeek:

Welcome to Rocca Civetta, a charming town in the Italian hinterland, which hosts one of the most bizarre universities that the human mind has ever conceived. In fact, this university hosts the chair of Dungeonology, which deals with the study of the environments and organization of different cultures, especially the most atypical and strange... almost Mythical! Recently, the faculty lost its professor, and the Dean is looking for a skilled replacement. You are the ideal candidates for this job. Set in the renaissance world of Nova Aetas, Dungeonology will lead you to the discovery of different Civilizations in order to learn their histories and customs. But be careful: the locals will not always be happy with your intrusion. The aim of the game is to explore a Dungeon as a Scholar, gathering as much information as possible about the people who live there. Information yields Points, and the Scholar collecting the highest number of Points will present the best Thesis on the studied race. -description from the publisher

Designers

Diego Fonseca, Danilo Guidi

Artists

Fernando Armentano, Simone de Paolis, Diego Fonseca, Tommaso Incecchi, Giovanni Pirrotta, Paolo Scippo

Categories

AdventureCard GameExplorationFantasy

Mechanics

Area MovementCard Play Conflict ResolutionHand ManagementModular Board
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