Battle Hymn Vol. 2: Shiloh and Bentonville

Battle Hymn Vol. 2: Shiloh and Bentonville

2025Eric Lee Smith

2 players
60 - 480 min
2.6/5 weight

From BoardGameGeek

Battle Hymn: Volume Two is the sequel game release to Battle Hymn - Volume One and includes two complete games: Shiloh and Bentonville. Battle Hymn is a brigade-level system based upon research into Civil War combat. This new entry introduces a new solitaire system to the series and an extension map for Gettysburg (Volume One) for a complete alternative history of the entire battle. Shiloh: The First Great Battle depicts the two-day battle of Shiloh. The Confederate army surprises the Union forces of General Grant and a fierce battle blazes for two days, with first the Confederate on the offensive and then the Union turning to the attack on the second day. Shiloh shocked to the nation. Left dead or injured were more men than in all of America's previous wars combined. The game includes four scenarios. Bentonville: The Last Great Battle simulates the final major battle of the war. Sherman is marching through North Carolina when a surprise attack by the much-weakened Army of Tennessee catches one wing of the US army exposed. The first day ends in a bloody stalemate, and continues on for two more days. Can the Confederates escape? This game has both two-player and solitaire scenarios, and introduces an innovative new solitaire system to the game series. Bonus One: Gettysburg '62: No Lost Orders depicts an alternative history - the Confederates do not lose their orders for the 1862 invasion, Antietam never happens, and Jeb Stuart's cavalry begins the battle of Gettysburg with a major engagement south of the Round Tops. The battle grows as a Union corps arrives to face off with Heth's Division. Bonus Two: the Gettysburg extension map attaches to Gettysburg: The Tide Turns making a complete alternative history of the entire battle. Plus, a new scenario explores the alternative that Pickett's Charge never happens; instead the Confederates drive south around the Round Tops on their way to Baltimore. -description from the publisher

There are no videos for this game yet.

Creators who cover this

My Own Worst Enemy
My Own Worst Enemy
1 video of this game

Games like this

1983John H. Butterfield, Eric Lee Smith

Videos
19
Creators
3
Mostly playthroughs

1 players180 - 240 min3.3 weight

1986Joseph Reiser, Eric Lee Smith

Videos
11
Creators
3
Mostly playthroughs

1 players240 min3.3 weight

1980Eric Lee Smith

Videos
5
Creators
2
Mainly playthroughs

1 - 6 players120 min2.3 weight

About Battle Hymn Vol. 2: Shiloh and Bentonville

From BoardGameGeek:

Battle Hymn: Volume Two is the sequel game release to Battle Hymn - Volume One and includes two complete games: Shiloh and Bentonville. Battle Hymn is a brigade-level system based upon research into Civil War combat. This new entry introduces a new solitaire system to the series and an extension map for Gettysburg (Volume One) for a complete alternative history of the entire battle. Shiloh: The First Great Battle depicts the two-day battle of Shiloh. The Confederate army surprises the Union forces of General Grant and a fierce battle blazes for two days, with first the Confederate on the offensive and then the Union turning to the attack on the second day. Shiloh shocked to the nation. Left dead or injured were more men than in all of America's previous wars combined. The game includes four scenarios. Bentonville: The Last Great Battle simulates the final major battle of the war. Sherman is marching through North Carolina when a surprise attack by the much-weakened Army of Tennessee catches one wing of the US army exposed. The first day ends in a bloody stalemate, and continues on for two more days. Can the Confederates escape? This game has both two-player and solitaire scenarios, and introduces an innovative new solitaire system to the game series. Bonus One: Gettysburg '62: No Lost Orders depicts an alternative history - the Confederates do not lose their orders for the 1862 invasion, Antietam never happens, and Jeb Stuart's cavalry begins the battle of Gettysburg with a major engagement south of the Round Tops. The battle grows as a Union corps arrives to face off with Heth's Division. Bonus Two: the Gettysburg extension map attaches to Gettysburg: The Tide Turns making a complete alternative history of the entire battle. Plus, a new scenario explores the alternative that Pickett's Charge never happens; instead the Confederates drive south around the Round Tops on their way to Baltimore. -description from the publisher

Designer

Eric Lee Smith

Categories

American Civil WarCivil WarWargame

Mechanics

Chit-Pull SystemDice RollingHexagon GridLine of Sight
View on BoardGameGeek ›