2025Hayden Dillard, Johnny O'Neal
- Videos
- 29
- Creators
- 22
1 - 4 players30 minMedium weight

2020Chris O'Neal, Johnny O'Neal
From BoardGameGeek
Call to Adventure: Stormlight is a 120-card standalone game containing everything you need to play. Based on the works of Brandon Sanderson, this expansion, and others to follow, add new challenges, new destinies, and new paths to follow. Call to Adventure is a hero-crafting game that combines strategy and storytelling. It's similar to some "tableau-building" games in which you're creating a kingdom or civilization, but in this game you're building a character. Each player begins with cards that define your hero's origin, motivation, and destiny. Over the course of the game, you overcome challenges and gain traits. It's a game with points and a clear winner, but the highlight of every game is telling your hero's story at the end.
Call to Adventure: The Stormlight Archive has 3 videos from 3 creators: 2 reviews and 1 playthrough. They date from 2022 to May 2023.
For an opinion before you buy, start with "Ring Side Report-Board Game Review of Call To Adventure: The Stormlight Archive" by Throat Punch Games. To see it played, watch "CALL TO ADVENTURE STORMLIGHT ARCHIVE | @BrotherwiseGames | Initial Playthrough" by Dads and Dice.
If you like it, try Super Boss Monster, Adulthood, The Dragon Prince: Battlecharged and Call to Adventure, also by Johnny O'Neal.
2025Hayden Dillard, Johnny O'Neal
1 - 4 players30 minMedium weight
2024Johnny O'Neal
1 - 4 players45 minMedium weight
2021Johnny O'Neal
2 - 6 players15 - 30 minMedium weight
2019Johnny O'Neal, Christopher O'Neal
1 - 4 players30 - 60 minMedium weight
From BoardGameGeek:
Call to Adventure: Stormlight is a 120-card standalone game containing everything you need to play. Based on the works of Brandon Sanderson, this expansion, and others to follow, add new challenges, new destinies, and new paths to follow. Call to Adventure is a hero-crafting game that combines strategy and storytelling. It's similar to some "tableau-building" games in which you're creating a kingdom or civilization, but in this game you're building a character. Each player begins with cards that define your hero's origin, motivation, and destiny. Over the course of the game, you overcome challenges and gain traits. It's a game with points and a clear winner, but the highlight of every game is telling your hero's story at the end.
Designers
Chris O'Neal, Johnny O'Neal
Artist
Adam J. Marin
Publisher
Brotherwise Games
Mechanics