
2019David Simide
Mainly reviews. Dig Your Way Out is covered on BoardGameVideo.com by 4 reviews, 2 recorded sessions, and 1 unboxings.
From BoardGameGeek
Dig Your Way Out is a game created by David Simide in which you play the role of an inmates trying to escape from prison. Be the first prisoner to dig your hole. Craft tools with salvaged materials, buy them with cigarettes, or extort them from other players, the end justifies the means! The main goal is to reach the required tunnel points (which can change according to the number of player) representing the progress of your tunnel. Dig your way out requires to permanently be aware of what other players have in their hand. Thus you can know who to extort and who is a threat for you. Although picking up tools or weapon is visible to everyone, there are plenty of ways to prevent other inmates from being too pushy: action cards, gang passives and above all your background card. Background cards are powerful one-shot abilities, which can change the game when used at the right time. And this is even more true when you belong to the relevant gang.
Dig Your Way Out has 7 videos from 6 creators: 4 reviews, 2 playthroughs and 1 unboxing. They date from 2022 to March 2024.
For an opinion before you buy, start with "Dig Your Way Out Review - Borderline Editions" by Board Game Empire. 4 creators have reviewed it. To see it played, watch "All the Games with Steph: Dig Your Way Out" by Steph Hodge, one of 2 playthroughs.
If you like it, try That's Not a Hat, Good Cop Bad Cop, Wonder Woods or Letters from Whitechapel, which share several of its mechanics.
2014Brian Henk, Clayton Skancke
4 - 8 players10 - 20 minLight weight
2011Gabriele Mari, Gianluca Santopietro
2 - 6 players90 minMedium weight
From BoardGameGeek:
Dig Your Way Out is a game created by David Simide in which you play the role of an inmates trying to escape from prison. Be the first prisoner to dig your hole. Craft tools with salvaged materials, buy them with cigarettes, or extort them from other players, the end justifies the means! The main goal is to reach the required tunnel points (which can change according to the number of player) representing the progress of your tunnel. Dig your way out requires to permanently be aware of what other players have in their hand. Thus you can know who to extort and who is a threat for you. Although picking up tools or weapon is visible to everyone, there are plenty of ways to prevent other inmates from being too pushy: action cards, gang passives and above all your background card. Background cards are powerful one-shot abilities, which can change the game when used at the right time. And this is even more true when you belong to the relevant gang.
Designer
David Simide
Artist
Mihajlo Dimitrievski
Publisher
Borderline Editions
Categories
Mechanics