Azul: Special Factories Promo

Azul: Special Factories PromoExpansion

2018Michael Kiesling

2 - 4 players
30 - 45 min
2.0/5 weight

From BoardGameGeek

2 Special Factory Displays and 5 Double score markers, contained in "Deutscher Spielepreis 2018 Goodie Box". The Deutscher Spielepreis 2018 Goodie Box is a product to support the Deutscher Spielepreis, the second biggest German board game prize, for which thousands of players vote each year between May and July for their favorite game. 2 Special Factory Displays When setting up a game of Azul, return two of the usual Factory displays to the box and use the two new Special Factory displays in their place. The game is played as usual. However, when picking tiles from a Special Factory display during the Factory offer phase, bear the new rules in mind. 5 Double Score Markers When setting up a game of Azul place the 5 double score markers next to the Factory displays as a supply. The game is played as usual. However, in this promo, carry out the Wall-tilling phase in player order, rather than simultaneously, starting with the first player and going clockwise.

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About Azul: Special Factories Promo

From BoardGameGeek:

2 Special Factory Displays and 5 Double score markers, contained in "Deutscher Spielepreis 2018 Goodie Box". The Deutscher Spielepreis 2018 Goodie Box is a product to support the Deutscher Spielepreis, the second biggest German board game prize, for which thousands of players vote each year between May and July for their favorite game. 2 Special Factory Displays When setting up a game of Azul, return two of the usual Factory displays to the box and use the two new Special Factory displays in their place. The game is played as usual. However, when picking tiles from a Special Factory display during the Factory offer phase, bear the new rules in mind. 5 Double Score Markers When setting up a game of Azul place the 5 double score markers next to the Factory displays as a supply. The game is played as usual. However, in this promo, carry out the Wall-tilling phase in player order, rather than simultaneously, starting with the first player and going clockwise.

Designer

Michael Kiesling

Artists

Philippe Guérin, Chris Quilliams

Categories

Abstract StrategyExpansion for Base-gameRenaissance

Mechanics

Open DraftingPattern BuildingSet CollectionTile Placement
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