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Rome, IInc.: From Diocletian to Heraclius

Rome, IInc.: From Diocletian to Heraclius

2024·Philip Jelley

1 - 2 players
180 - 960 min
Heavy weight: Expect a long teach

From BoardGameGeek

ROME, IInc. is a game of the Late Roman Empire (the period from Diocletian to Heraclius) for one player, or two co-operating players. A sequel to Rome, Inc.: From Augustus to Diocletian, you again will be running the Roman Empire like a business, but this time the barbarians are well and truly at the gates. Together the payers operate behind the scenes, promoting and removing emperors, governors, and the occasional pope. When corporate axeman Diocletian terminated his predecessor, no one expected a complete rebranding operation. Realizing that something new was needed to revive the flagging fortunes of a corporate dinosaur he made his friend Maximinus co-CEO in a new east-west operation. In ROME, IInc., players can accept the challenge solo, or share control of the empire with a partner, one in the East, and the other in the West. Together or alone, you control the mechanics of a failing empire, choosing five distinct “starting points” (286 CE, 363 CE, 425 CE, 497 CE and 565 CE) and run scenarios lasting 10-50 turns, depending on your corporate acumen and endurance. Each turn represents 5-10 years, with 10 turns in each of the five scenarios. There are 84 Units representing the military forces of Rome; Cavalry, Guards, Legions, Pseudo Legions (with Forts on their reverse), Auxilia, and Fleets. ROME, IInc. is in issue #61 of ATO -description from the publisher

Rome, IInc.: From Diocletian to Heraclius

Which Rome, IInc.: From Diocletian to Heraclius video should I watch?

Rome, IInc.: From Diocletian to Heraclius has 2 videos from 2 creators: 1 review and 1 unboxing. They date from January to February 2025.

If you like it, try Rome, Inc.: From Augustus to Diocletian, also by Philip Jelley, or Cuba Libre, The Battle of Five Armies and A Distant Plain, which share several of its mechanics.

All videos

ROME IINC. from Diocletian to Heraclius, Against the Odds 61 | (ita) | Winter QuarteringReview1:01:21

ROME IINC. from Diocletian to Heraclius, Against the Odds 61 | (ita) | Winter Quartering

Winter Quartering

Winter Quartering

Quick LookUnboxing9:42

Quick Look

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Hissy Cat
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Winter Quartering
Winter Quartering
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About Rome, IInc.: From Diocletian to Heraclius

From BoardGameGeek:

ROME, IInc. is a game of the Late Roman Empire (the period from Diocletian to Heraclius) for one player, or two co-operating players. A sequel to Rome, Inc.: From Augustus to Diocletian, you again will be running the Roman Empire like a business, but this time the barbarians are well and truly at the gates. Together the payers operate behind the scenes, promoting and removing emperors, governors, and the occasional pope. When corporate axeman Diocletian terminated his predecessor, no one expected a complete rebranding operation. Realizing that something new was needed to revive the flagging fortunes of a corporate dinosaur he made his friend Maximinus co-CEO in a new east-west operation. In ROME, IInc., players can accept the challenge solo, or share control of the empire with a partner, one in the East, and the other in the West. Together or alone, you control the mechanics of a failing empire, choosing five distinct “starting points” (286 CE, 363 CE, 425 CE, 497 CE and 565 CE) and run scenarios lasting 10-50 turns, depending on your corporate acumen and endurance. Each turn represents 5-10 years, with 10 turns in each of the five scenarios. There are 84 Units representing the military forces of Rome; Cavalry, Guards, Legions, Pseudo Legions (with Forts on their reverse), Auxilia, and Fleets. ROME, IInc. is in issue #61 of ATO -description from the publisher

Designer

Philip Jelley

Artist

Mark Mahaffey

Publisher

Against the Odds

Categories

AncientPoliticalWargame

Mechanics

Area Majority / InfluenceDice RollingArea MovementSolo / Solitaire Game
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