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Freshwater Fly

Freshwater Fly

2019·Brian Suhre

1 - 4 players
40 - 90 min
Medium weight: Teach it in one sitting

From BoardGameGeek

Freshwater Fly is the second standalone game in a series from designer Brian Suhre that integrates modern game mechanics with the surprisingly rich and uniquely refreshing world of angling. In Freshwater Fly you will encounter a rushing mountain stream teaming with fish, armed solely with a rod, reel and selection of flies. To catch fish and earn valuable achievement points you will need to carefully perform a series of tactical maneuvers while executing a deliberate and evolving strategy. Begin by examining the ever-changing hatch in the current, and tie a fly to match your target fish at just the right time and turn of the river. Then choose to cast upstream to drift your fly with the current and gain extra bites on your line, or push your luck with a pinpointed cast for the perfect catch. In either case, it is wise to cast near rocks to boost your skill and uncover new fishing techniques, while keeping your supply of finesse charged for the next challenge. Your rondel reel, which physically spins, provides you different bonuses as you draw in your line, depending on how aggressively you choose to fight the fish you've hooked. Applying drag, for instance, will negate the fish's strength, but leveraging your momentum could provide you a unique action to set you up perfectly for your next cast. At its core, Freshwater Fly is a dice drafting and set collecting game, with elements of creative puzzle solving and pushing your luck. Each turn you select one die from the dice pool and assign it an action that relates to the particular fishing maneuver you want to take. Higher valued dice typically earn you more powerful actions, but accumulating lower dice totals can earn you free turns. The dice you select will also unlock or multiply various bonus actions you can use to solve the most stringent fishing puzzles in unique and rewarding ways. The sets of fish and flies you collect will help you achieve personal and common goals, but to obtain victory you must focus on those goals which overlap in the most valuable ways, while not falling behind in your total fish count. The game ends when a single player catches a seventh fish, achievement points are awarded, and the winner is declared. -description from the publisher

Freshwater Fly

Which Freshwater Fly video should I watch?

Freshwater Fly has 3 videos from 1 creator: 3 playthroughs. They date from November to December 2022.

If you like it, try Merchants of the Dark Road, Shadowrun: Zero Day and Merchants of the Dark Road: Patron's Provisions, also by Brian Suhre, or Canopy: Evergreen, which shares several of its mechanics.

All videos

Crooked Fork Redux - Freshwater Fly - Solo Playthrough (Campaign Game 2)Playthrough1:00:41

Crooked Fork Redux - Freshwater Fly - Solo Playthrough (Campaign Game 2)

Go Wild Board Games

Go Wild Board Games

Hunter's Cabin - Freshwater Fly - Solo Playthrough (Campaign Game 3)Playthrough1:06:42

Hunter's Cabin - Freshwater Fly - Solo Playthrough (Campaign Game 3)

Go Wild Board Games

Go Wild Board Games

Catch that Coho - Freshwater Fly - Solo Playthrough (Campaign Game 1)Playthrough1:03:50

Catch that Coho - Freshwater Fly - Solo Playthrough (Campaign Game 1)

Go Wild Board Games

Go Wild Board Games

Creators who cover this

All channels
Go Wild Board Games
Go Wild Board Games
3 videos of this game

Games like this

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Merchants of the Dark Road

2022·Brian Suhre

Videos
80
Creators
48
Mostly reviews and unboxings

1 - 4 players·60 - 120 min·Heavy weight

Shadowrun: Zero Day

2017·Brian Suhre

Videos
1
Creators
1
Reviews

2 players·15 - 30 min·Light weight

Merchants of the Dark Road: Patron's Provisions

2022·Brian Suhre

Videos
1
Creators
1
Unboxings

1 - 4 players·60 - 120 min·Medium weight

Canopy: Evergreen

2024·Tim Eisner

Videos
33
Creators
26
Mainly reviews

1 - 4 players·45 - 60 min·Medium weight

About Freshwater Fly

From BoardGameGeek:

Freshwater Fly is the second standalone game in a series from designer Brian Suhre that integrates modern game mechanics with the surprisingly rich and uniquely refreshing world of angling. In Freshwater Fly you will encounter a rushing mountain stream teaming with fish, armed solely with a rod, reel and selection of flies. To catch fish and earn valuable achievement points you will need to carefully perform a series of tactical maneuvers while executing a deliberate and evolving strategy. Begin by examining the ever-changing hatch in the current, and tie a fly to match your target fish at just the right time and turn of the river. Then choose to cast upstream to drift your fly with the current and gain extra bites on your line, or push your luck with a pinpointed cast for the perfect catch. In either case, it is wise to cast near rocks to boost your skill and uncover new fishing techniques, while keeping your supply of finesse charged for the next challenge. Your rondel reel, which physically spins, provides you different bonuses as you draw in your line, depending on how aggressively you choose to fight the fish you've hooked. Applying drag, for instance, will negate the fish's strength, but leveraging your momentum could provide you a unique action to set you up perfectly for your next cast. At its core, Freshwater Fly is a dice drafting and set collecting game, with elements of creative puzzle solving and pushing your luck. Each turn you select one die from the dice pool and assign it an action that relates to the particular fishing maneuver you want to take. Higher valued dice typically earn you more powerful actions, but accumulating lower dice totals can earn you free turns. The dice you select will also unlock or multiply various bonus actions you can use to solve the most stringent fishing puzzles in unique and rewarding ways. The sets of fish and flies you collect will help you achieve personal and common goals, but to obtain victory you must focus on those goals which overlap in the most valuable ways, while not falling behind in your total fish count. The game ends when a single player catches a seventh fish, achievement points are awarded, and the winner is declared. -description from the publisher

Designer

Brian Suhre

Artist

Darryl T. Jones

Publisher

Bellwether Games

Categories

AnimalsDiceEnvironmentalPuzzle

Mechanics

Dice RollingDraftingPush Your LuckSet Collection
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