The Fulda Gap: The Battle for the Center

The Fulda Gap: The Battle for the Center

Published in 2020

7.3
1 - 4 players
120 - 3000 min
3.6/5 complexity
Rank: 15932

About The Fulda Gap: The Battle for the Center — from BoardGameGeek:

Stopping the possibility of a Soviet advance against NATO required some of the highest skilled troops to defend far forward in West Germany to prevent the vital industry and population from falling into Soviet hands. This was the task of the 11th Cavalry Regiment - the famed Black Horse Regiment - in the area well known as the Fulda Gap. The Fulda Gap was a break in the defensively favorable terrain that channelled advance directly towards the main American bases in West Germany. It was vital that this be held as long as possible. This is the first game in the Central Front series of games. It will feature nuclear weapons, chemical weapons, helicopter support, air support, electronic warfare, and many other aspects of modern warfare. Future games in the series will include the Hof Gap defense, the German Northern Plains defense and the last stand at Berlin. Details: Complexity: 8 (out of 10) Solitaire Suitability : 8 (out of 10) Time Scale: 2 hours per game turn Map Scale: 500 meters per hex Unit Scale: Company/platoon Players: 1-4 Playing time: 2-50 hours Designer: Adam Starkweather Artist: Antonio Pinar Scenarios: 5 scenarios included Components: 4 22x34 maps 9 countersheets 1 rules booklet 1 scenario booklet 10 player aids 2 D10 and 2 D6 dice Box and lid

Designers:

Adam Starkweather

Artists:

Antonio Pinar

Categories:

Modern WarfareWargame

Mechanics:

Chit-Pull SystemDice RollingHexagon GridSimulation

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