2024Michael Kiesling, Wolfgang Kramer
- Videos
- 30
- Creators
- 25
2 - 6 players30 minLight weight

2019Phillip Falcon Perry
From BoardGameGeek
In Dreams of Tomorrow, you are a Dream Engineer - a visionary from a dystopian future, weaving dreams and sending them back through time to reshape humanity's fate. Use a shifting rondel to collect dream fragments, then assemble them into powerful sequences that can both inspire the past and unlock special abilities. The longer and more interconnected your dream, the more points it's worth - but don't forget: other players can disrupt your plans. With elegant set collection, tactical rondel movement, and a futuristic tone of hopeful urgency, Dreams of Tomorrow is a compact but layered experience of speculative strategy. Similar to: Tokaido – Both games feature contemplative pacing and a shared movement system where timing and positioning are key. Elysium – Like Dreams of Tomorrow, players draft and sequence cards with effects that evolve as the game progresses, blending tableau-building with timing strategy. Mystic Vale – Both games explore layered card construction and thematic abstraction, though Dreams uses a rondel instead of card-crafting.
Dreams of Tomorrow has 2 videos from 2 creators: 1 review and 1 playthrough. They date from January to April 2023.
For an opinion before you buy, start with "Dreams of Tomorrow Board Game Review" by Legends of Nerdvana. To see it played, watch "Dreams of Tomorrow Gameplay & First Impressions" by Gettin' Jiggly Board Games.
If you like it, try Up or Down?, Enchanted Plumes, Tawantinsuyu: The Inca Empire or Ohanami, which share several of its mechanics.
2024Michael Kiesling, Wolfgang Kramer
2 - 6 players30 minLight weight
2021Brendan Hansen
2 - 6 players20 - 40 minLight weight
2020Dávid Turczi
1 - 4 players60 - 120 minVery heavy weight
From BoardGameGeek:
In Dreams of Tomorrow, you are a Dream Engineer - a visionary from a dystopian future, weaving dreams and sending them back through time to reshape humanity's fate. Use a shifting rondel to collect dream fragments, then assemble them into powerful sequences that can both inspire the past and unlock special abilities. The longer and more interconnected your dream, the more points it's worth - but don't forget: other players can disrupt your plans. With elegant set collection, tactical rondel movement, and a futuristic tone of hopeful urgency, Dreams of Tomorrow is a compact but layered experience of speculative strategy. Similar to: Tokaido – Both games feature contemplative pacing and a shared movement system where timing and positioning are key. Elysium – Like Dreams of Tomorrow, players draft and sequence cards with effects that evolve as the game progresses, blending tableau-building with timing strategy. Mystic Vale – Both games explore layered card construction and thematic abstraction, though Dreams uses a rondel instead of card-crafting.
Designer
Phillip Falcon Perry
Artists
Katie Khau, James Masino
Publisher
Weird Giraffe Games
Categories
Mechanics