2016Josep M. Allué, Víktor Bautista i Roca
- Videos
- 30
- Creators
- 27
2 - 5 players10 - 15 minLight weight

2018Josep M. Allué, Dani Gómez
From BoardGameGeek
Players in The Color Monster collaborate to help the Monster figure out his emotions. In turns, they roll the die that allows them to move the Monster around the board. When the Monster goes to a space with an emotion token, the player can pick it up and look for the right jar. The jars are all placed on shelves with their colors hidden. If the player chooses the jar which matches the color of the emotion, then they can place the emotion token into the jar. Otherwise, the jar goes back to the shelf as it was. In order to pick up an emotion token, players have to explain a memory or a situation in which they feel like the emotion they are picking up (Happiness, Sadness, Anger, Fear or Calm). The players can lose the game if the Monster gets too confused and they flip over too many mixed emotion jars, or win the game when the emotions are all placed in their correct jars. -description from the publisher
The Color Monster has 4 videos from 4 creators: 2 reviews and 2 how-to-play guides. They date from 2022 to April 2026.
To learn the rules, start with "The Color Monster Travel – Full Overview & First Impressions" by Devir Games, which runs 2 min.
For an opinion before you buy, start with "The Color Monster | Children's Game Overview" by Board Game Blitz.
If you like it, try Go Cuckoo!, Castle Party, Regine and Baobab, also by Josep M. Allué.
2016Josep M. Allué, Víktor Bautista i Roca
2 - 5 players10 - 15 minLight weight
2021Josep M. Allué, Eugeni Castaño
2 - 4 players30 minLight weight
2022Josep M. Allué, Dani Gómez
2 - 4 players30 minMedium weight
From BoardGameGeek:
Players in The Color Monster collaborate to help the Monster figure out his emotions. In turns, they roll the die that allows them to move the Monster around the board. When the Monster goes to a space with an emotion token, the player can pick it up and look for the right jar. The jars are all placed on shelves with their colors hidden. If the player chooses the jar which matches the color of the emotion, then they can place the emotion token into the jar. Otherwise, the jar goes back to the shelf as it was. In order to pick up an emotion token, players have to explain a memory or a situation in which they feel like the emotion they are picking up (Happiness, Sadness, Anger, Fear or Calm). The players can lose the game if the Monster gets too confused and they flip over too many mixed emotion jars, or win the game when the emotions are all placed in their correct jars. -description from the publisher
Designers
Josep M. Allué, Dani Gómez
Artist
Anna Llenas
Publisher
Devir
Categories
Mechanics