Trick Shot

Trick Shot

2021Artyom Nichipurov

2 - 4 players
30 - 60 min
2.4/5 weight

From BoardGameGeek

Trick Shot is a tense, tactical, fast-paced game of ice hockey with cool plastic miniatures and a streamlined rule-set. The game strikes a fine balance between luck and strategy, while still being easy to explain and get to the table. Use smart positioning, special abilities of your skaters, and press your luck to outplay your opponent and score the most goals. Whether you are a hardcore hockey fan or a board-gamer looking for a challenging tactical skirmish, we've got you covered! Trick Shot is played over three periods, each period consisting of 10 turns. Whoever scores the most goals by the end of the third period wins. On your turn, you may keep activating skaters, as long as the same skater is not activated twice in a row or a turnover is triggered by failing a dice roll. However, after each activation, a die is added to your pool, making each following activation more difficult. Rolling a Reaction result lets your opponent perform a short move with one of their skaters, limiting the downtime to a minimum. Double fail results in a penalty and gets your skater off the ice and may cost you control of the puck. Stamina tokens can be used to mitigate luck by re-rolling failed activations. -description from designer

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About Trick Shot

From BoardGameGeek:

Trick Shot is a tense, tactical, fast-paced game of ice hockey with cool plastic miniatures and a streamlined rule-set. The game strikes a fine balance between luck and strategy, while still being easy to explain and get to the table. Use smart positioning, special abilities of your skaters, and press your luck to outplay your opponent and score the most goals. Whether you are a hardcore hockey fan or a board-gamer looking for a challenging tactical skirmish, we've got you covered! Trick Shot is played over three periods, each period consisting of 10 turns. Whoever scores the most goals by the end of the third period wins. On your turn, you may keep activating skaters, as long as the same skater is not activated twice in a row or a turnover is triggered by failing a dice roll. However, after each activation, a die is added to your pool, making each following activation more difficult. Rolling a Reaction result lets your opponent perform a short move with one of their skaters, limiting the downtime to a minimum. Double fail results in a penalty and gets your skater off the ice and may cost you control of the puck. Stamina tokens can be used to mitigate luck by re-rolling failed activations. -description from designer

Designer

Artyom Nichipurov

Artist

Mathieu Beaulieu

Categories

MiniaturesSports

Mechanics

Dice RollingGrid MovementHand ManagementOpen Drafting
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