2023Inka Brand, Markus Brand
- Videos
- 125
- Creators
- 10
1 - 99 players45 - 800 minLight weight

2018Inka Brand, Markus Brand, Ralph Querfurth
From BoardGameGeek
Gloomy vaults lie under the city of lights. The catacombs of Paris swallow the light, secrets, and - apparently - also people. After the mysterious disappearance of a friend in the catacombs, players in Exit: The Game – The Catacombs of Horror embark on a mysterious search through the underground labyrinth. Will players be able to find their friend in time and escape this cavernous world full of dark mysteries? Like other titles in the series, Exit: The Game – The Catacombs of Horror includes components meant to be folded, written upon, or torn, so it's marketed as a single-use game. What's different in this game is that it consists of two parts, with each part being its own challenge.
EXIT: The Game – The Catacombs of Horror has 2 videos from 1 creator: 2 playthroughs. They date from December 2024.
If you like it, try EXIT: The Game – Advent Calendar: The Missing Hollywood Star, EXIT: The Game – Advent Calendar: The Hunt for the Golden Book, EXIT: The Game – Advent Calendar: The Silent Storm and EXIT: The Game – Advent Calendar: The Intergalactic Race, also by Inka Brand.
2023Inka Brand, Markus Brand
1 - 99 players45 - 800 minLight weight
2021Inka Brand, Markus Brand
1 - 99 players45 - 90 minLight weight
2022Inka Brand, Markus Brand
1 - 4 players45 - 800 minLight weight
2024Inka Brand, Markus Brand
1 - 99 players20 - 45 minMedium weight
From BoardGameGeek:
Gloomy vaults lie under the city of lights. The catacombs of Paris swallow the light, secrets, and - apparently - also people. After the mysterious disappearance of a friend in the catacombs, players in Exit: The Game – The Catacombs of Horror embark on a mysterious search through the underground labyrinth. Will players be able to find their friend in time and escape this cavernous world full of dark mysteries? Like other titles in the series, Exit: The Game – The Catacombs of Horror includes components meant to be folded, written upon, or torn, so it's marketed as a single-use game. What's different in this game is that it consists of two parts, with each part being its own challenge.
Designers
Inka Brand, Markus Brand, Ralph Querfurth
Artists
Silvia Christoph, Martin Hoffmann, Michaela Kienle
Publisher
999 Games
Categories
Mechanics