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Wildlands: The Adventuring Party

Wildlands: The Adventuring Party

Expansion

2019·Martin Wallace

2 - 4 players
30 - 60 min
Medium weight: Teach it in one sitting

From BoardGameGeek

Some see them as heroes, bringing hope to the Wildlands. Others regard them as a menace, a band of criminals that must be stopped at all costs! Never shying away from danger, a bold adventuring party has joined the fray. This band of hardened wanderers in Wildlands: The Adventuring Party can replace one of the existing factions, with their unique healing ability keeping them in the fight even when hope seems lost, or they can take to the battlefield using the "Encounter" rules to steal crystal shards and attack anyone who gets in their way. In more detail, when using the adventuring party as a faction, the player controlling them does not assign map cards to their individual characters. Instead, they choose five cards to pass to the player on their right and keep the other five face down. When revealing a character, the player can choose any location they have a map card for, discarding that card. They also bring a new action to the game: heal. Exclusively available to Thom the Cleric, this action allows the player to remove one damage token from a character in the same or an adjacent space. When used as an encounter, the adventuring party is set up on the board at the start of the game, then at the end of each player's turn the top card of the adventuring party deck is revealed, with the character whose artwork is displayed taking an action. Which action is taken depends on the character and the relative board state. As the game progresses, the troublesome band makes their way around the board, attacking your characters, stealing your loot, and generally causing chaos.

Wildlands: The Adventuring Party

Which Wildlands: The Adventuring Party video should I watch?

Wildlands: The Adventuring Party has 4 videos from 4 creators: 2 reviews and 2 unboxings. They date from 2019 to April 2021.

If you like it, try Brass: Birmingham, Anno 1800: The Board Game, AuZtralia and Age of Steam, also by Martin Wallace.

All videos

Wildlands: The Adventuring Party Review - with Tom VaselReview5:48

Wildlands: The Adventuring Party Review - with Tom Vasel

The Dice Tower

The Dice Tower

TDG: Wildlands: The Adventuring PartyReview3:03

TDG: Wildlands: The Adventuring Party

The Discriminating Gamer

The Discriminating Gamer

The Adventuring Party (Osprey Games) UnboxingUnboxing0:42

The Adventuring Party (Osprey Games) Unboxing

La Estanteria 83

La Estanteria 83

Unboxing Wildlands: The Adventuring Party Expansion by Indian MeepleUnboxing6:01

Unboxing Wildlands: The Adventuring Party Expansion by Indian Meeple

Indian Meeple

Indian Meeple

Creators who cover this

All channels
Indian Meeple
Indian Meeple
1 video of this game
La Estanteria 83
La Estanteria 83
1 video of this game
The Dice Tower
The Dice Tower
1 video of this game
The Discriminating Gamer
The Discriminating Gamer
1 video of this game

Games like this

All games

Brass: Birmingham

2018·Gavan Brown, Matt Tolman, Martin Wallace

Videos
111
Creators
88
Mainly reviews

2 - 4 players·60 - 120 min·Heavy weight

Anno 1800: The Board Game

2020·Martin Wallace

Videos
74
Creators
53
Mainly reviews

2 - 4 players·120 min·Heavy weight

AuZtralia

2018·Martin Wallace

Videos
68
Creators
46
Mostly reviews and playthroughs

1 - 4 players·30 - 120 min·Medium weight

Age of Steam

2002·John Bohrer, Martin Wallace

Videos
65
Creators
31
Mostly reviews and playthroughs

1 - 6 players·120 min·Heavy weight

About Wildlands: The Adventuring Party

From BoardGameGeek:

Some see them as heroes, bringing hope to the Wildlands. Others regard them as a menace, a band of criminals that must be stopped at all costs! Never shying away from danger, a bold adventuring party has joined the fray. This band of hardened wanderers in Wildlands: The Adventuring Party can replace one of the existing factions, with their unique healing ability keeping them in the fight even when hope seems lost, or they can take to the battlefield using the "Encounter" rules to steal crystal shards and attack anyone who gets in their way. In more detail, when using the adventuring party as a faction, the player controlling them does not assign map cards to their individual characters. Instead, they choose five cards to pass to the player on their right and keep the other five face down. When revealing a character, the player can choose any location they have a map card for, discarding that card. They also bring a new action to the game: heal. Exclusively available to Thom the Cleric, this action allows the player to remove one damage token from a character in the same or an adjacent space. When used as an encounter, the adventuring party is set up on the board at the start of the game, then at the end of each player's turn the top card of the adventuring party deck is revealed, with the character whose artwork is displayed taking an action. Which action is taken depends on the character and the relative board state. As the game progresses, the troublesome band makes their way around the board, attacking your characters, stealing your loot, and generally causing chaos.

Designer

Martin Wallace

Artist

Yann Tisseron

Publisher

Osprey Games

Categories

Miniatures
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