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That's Wizard!

That's Wizard!

2025·M. Sorrentino

2 - 4 players
20 - 40 min
Medium weight: Teach it in one sitting

From BoardGameGeek

That's Wizard! is a fast-paced card game of magical mind games and dueling strategy. Players build custom spellbooks and clash in simultaneous-action battles where timing, prediction, and perfectly chosen spells decide the outcome. Master thousands of possible spell combinationsBefore each match, build a spellbook of seven cards using spells from seven distinct schools of magic: Charms • Curses • Defense • Divination • Hexes • Jinxes • Transfiguration Each school offers a unique playstyle, and no two matches are ever quite the same. Fast, tense, and unpredictableYou'll manage two resources: • Stamina, your health • Power, your magical energy used to cast spells Each round, both players secretly choose a spell and how much Power to commit. Then they reveal at the same time. Lower Power spells go first, but higher Power spells hit harder. You'll also have access to Focus and Counterspell, two special action cards. Focus restores all your Power. Counterspell stops your opponent's spell, but costs you Stamina to use, and that cost increases the more you rely on it. Quick matches, evolving strategyGames are played as best-of-three duels, each lasting just about 10 minutes. Between duels, you can secretly swap out two of your spells from your Sideboard, shifting your approach mid-match to keep your opponent off balance. Victory will require not just building a strong spellbook, but knowing when to bluff, when to counter, and when to go all in. -description from designer

That's Wizard!

Watch first

Learn to play

That's Wizard! Play Through | The Game Haus23:16

That's Wizard! Play Through | The Game Haus

The Brothers Murph

The Brothers Murph

Review

Hidden Gems #5 | That's Wizard! | Tim's Game Den10:11

Hidden Gems #5 | That's Wizard! | Tim's Game Den

Tim's Game Den

Tim's Game Den

Which That's Wizard! video should I watch?

That's Wizard! has 3 videos from 3 creators: 1 review, 1 how-to-play guide and 1 other video. They date from 2025 to September 2026.

To learn the rules, start with "That's Wizard! Play Through | The Game Haus" by The Brothers Murph, which runs 23 min.

For an opinion before you buy, start with "Hidden Gems #5 | That's Wizard! | Tim's Game Den" by Tim's Game Den.

If you like it, try After Us, Moon Colony Bloodbath, Living Forest or Tag Team, which share several of its mechanics.

All videos

Introducing That's Wizard!3:18

Introducing That's Wizard!

That's Wizard!

That's Wizard!

Hidden Gems #5 | That's Wizard! | Tim's Game DenReview10:11

Hidden Gems #5 | That's Wizard! | Tim's Game Den

Tim's Game Den

Tim's Game Den

That's Wizard! Play Through | The Game HausHow to play23:16

That's Wizard! Play Through | The Game Haus

The Brothers Murph

The Brothers Murph

Creators who cover this

All channels
That's Wizard!
That's Wizard!
1 video of this game
The Brothers Murph
The Brothers Murph
1 video of this game
Tim's Game Den
Tim's Game Den
1 video of this game

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About That's Wizard!

From BoardGameGeek:

That's Wizard! is a fast-paced card game of magical mind games and dueling strategy. Players build custom spellbooks and clash in simultaneous-action battles where timing, prediction, and perfectly chosen spells decide the outcome. Master thousands of possible spell combinationsBefore each match, build a spellbook of seven cards using spells from seven distinct schools of magic: Charms • Curses • Defense • Divination • Hexes • Jinxes • Transfiguration Each school offers a unique playstyle, and no two matches are ever quite the same. Fast, tense, and unpredictableYou'll manage two resources: • Stamina, your health • Power, your magical energy used to cast spells Each round, both players secretly choose a spell and how much Power to commit. Then they reveal at the same time. Lower Power spells go first, but higher Power spells hit harder. You'll also have access to Focus and Counterspell, two special action cards. Focus restores all your Power. Counterspell stops your opponent's spell, but costs you Stamina to use, and that cost increases the more you rely on it. Quick matches, evolving strategyGames are played as best-of-three duels, each lasting just about 10 minutes. Between duels, you can secretly swap out two of your spells from your Sideboard, shifting your approach mid-match to keep your opponent off balance. Victory will require not just building a strong spellbook, but knowing when to bluff, when to counter, and when to go all in. -description from designer

Designer

M. Sorrentino

Artist

Jamie Noble

Publisher

Manaworks Games LLC

Categories

Fantasy

Mechanics

Deck BuildingSimultaneous Action Selection
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