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Cosmic Cows

Cosmic Cows

2001·Maureen Hiron

2 players
30 min
Light weight: Learn it in minutes

From BoardGameGeek

from translation: OBJECT: First player to advance three (3) pawns into his win zone PLAY: (the dice rolling for all practical purposes follows standard “yahtzee” format) Player rolls all five dice, then may set aside any of them to establish any of the NINE zones (chance, 1, 2, 3, Kniffell, 4, 5, 6, straights) Player may set aside, pick up, re-roll any dice up to THREE rolls while trying to create the best combination of dice to move a pawn(s). To move a pawn, one of the following dice combinations must be created: Pair (zwilling) Move the pawn two (2) spaces towards player rolling dice, i.e. a pair of 4's = move the #4 pawn two spaces. Triples (drilling) Same as above, but move three (3) spaces. Four of a kind (Vierling) Same as above, but move pawn four (4) spaces Two Pair (doppell zwilling) Move each corresponding pawn two (2) spaces Full House Move corresponding pawns three (3) spaces / two (2) spaces NOTE: Two Pair & Full House are the ONLY combos that allow a player to move TWO PAWNS in one turn Five of a kind (Kniffel) Move the center pawn (Kniffel) all the way to player's back win zone. If pawn is in opponent's back win zone, move to center. Player MUST move the Kniffel pawn, when possible. Only when player has Kniffel pawn in his win zone, may he then move the corresponding dice # five spaces towards his win zone. Straights (Straße) A small (kleine) straight (4 dice in sequence) moves pawn three (3) spaces, a large (große) straight, moves pawn four (4) spaces. Chance Total all dice. Total = 10 - 12 OR 23 - 25, move pawn three (3) spaces. Total = 5 - 9 OR 26 - 30, move pawn four (4) spaces. Player MUST choose one of these options to move a pawn. He may not combined them, i.e., small straight w/ a pair. 1, 2, 3, 4, 3. After the third roll, if player has no options to move a pawn, he forfeits his roll. Players do NOT need an exact count to move pawn back to its last line in his win zone. Excess moves are lost. Pawns are neutral, regardless of their location on the board. A pawn in a player's WINZONE can be moved out with the proper dice roll by his opponent. Game ends immediately when either player has THREE pawns in his win zone. Redevelopment of: Quadwrangle From the publisher, Playroom Entertainment: It's time for the Annual Extraterrestrial Cow-Pulling Contest, and aliens from all over the galaxy have come to watch the event! Go head to head with your cross-cosmos rival to see who can abduct three Cosmic Cows™ first! Roll different combinations on the dice to choose which tractor beam to use in order to abduct the cows. With a good mix of strategic offensive and defensive maneuvers, decide which combination of the unknowing bovines to pull toward your spaceship or away from your opponent's! The player that pulls three cows into their Danger Zone wins, in this dicey game of alien tug-of-war! For 2 Players or Teams, 20 Minute Playing Time, Ages 8 to Adult Designer: Maureen Hiron Contents: Gameboard, 10 Dice, 10 Cow Pawns and Instructions in English, Spanish & French

Cosmic Cows

Watch first

Review

Cosmic Cows by Purge Reviews6:04

Cosmic Cows by Purge Reviews

Purge Reviews

Purge Reviews

Watch it played

Cosmic Cows (2020): How to Play & Play Through15:05

Cosmic Cows (2020): How to Play & Play Through

David Niecikowski, PhD

David Niecikowski, PhD

Which Cosmic Cows video should I watch?

Cosmic Cows has 4 videos from 3 creators: 1 review, 2 playthroughs and 1 unboxing. They date from 2022 to February 2026.

For an opinion before you buy, start with "Cosmic Cows by Purge Reviews" by Purge Reviews. To see it played, watch "Cosmic Cows (2020): How to Play & Play Through" by David Niecikowski, PhD, one of 2 playthroughs.

If you like it, try Continuo, Trinidad and Kivi, also by Maureen Hiron, or The Lord of the Rings: Adventure to Mount Doom, which shares several of its mechanics.

All videos

Cosmic Cows (2020): How to Play & Play ThroughPlaythrough15:05

Cosmic Cows (2020): How to Play & Play Through

David Niecikowski, PhD

David Niecikowski, PhD

Cosmic Cows: Comparison Review (2001 versus 2020)Unboxing9:43

Cosmic Cows: Comparison Review (2001 versus 2020)

David Niecikowski, PhD

David Niecikowski, PhD

Cosmic Cows I PlaythroughPlaythrough24:21

Cosmic Cows I Playthrough

fenirob

fenirob

Cosmic Cows by Purge ReviewsReview6:04

Cosmic Cows by Purge Reviews

Purge Reviews

Purge Reviews

Creators who cover this

All channels
David Niecikowski, PhD
David Niecikowski, PhD
2 videos of this game
fenirob
fenirob
1 video of this game
Purge Reviews
Purge Reviews
1 video of this game

Games like this

All games

Continuo

1982·Maureen Hiron

Videos
3
Creators
3
How-to-play

1 - 5 players·20 min·Light weight

Trinidad

2003·Maureen Hiron

Videos
1
Creators
1
Reviews

2 players·10 min·Light weight

Kivi

2016·Sheyla Bonnick, Maureen Hiron

Videos
1
Creators
1
How-to-play

2 - 4 players·30 min·Light weight

The Lord of the Rings: Adventure to Mount Doom

2023·Michael Rieneck

Videos
38
Creators
29
Mainly reviews

1 - 4 players·50 min·Light weight

About Cosmic Cows

From BoardGameGeek:

from translation: OBJECT: First player to advance three (3) pawns into his win zone PLAY: (the dice rolling for all practical purposes follows standard “yahtzee” format) Player rolls all five dice, then may set aside any of them to establish any of the NINE zones (chance, 1, 2, 3, Kniffell, 4, 5, 6, straights) Player may set aside, pick up, re-roll any dice up to THREE rolls while trying to create the best combination of dice to move a pawn(s). To move a pawn, one of the following dice combinations must be created: Pair (zwilling) Move the pawn two (2) spaces towards player rolling dice, i.e. a pair of 4's = move the #4 pawn two spaces. Triples (drilling) Same as above, but move three (3) spaces. Four of a kind (Vierling) Same as above, but move pawn four (4) spaces Two Pair (doppell zwilling) Move each corresponding pawn two (2) spaces Full House Move corresponding pawns three (3) spaces / two (2) spaces NOTE: Two Pair & Full House are the ONLY combos that allow a player to move TWO PAWNS in one turn Five of a kind (Kniffel) Move the center pawn (Kniffel) all the way to player's back win zone. If pawn is in opponent's back win zone, move to center. Player MUST move the Kniffel pawn, when possible. Only when player has Kniffel pawn in his win zone, may he then move the corresponding dice # five spaces towards his win zone. Straights (Straße) A small (kleine) straight (4 dice in sequence) moves pawn three (3) spaces, a large (große) straight, moves pawn four (4) spaces. Chance Total all dice. Total = 10 - 12 OR 23 - 25, move pawn three (3) spaces. Total = 5 - 9 OR 26 - 30, move pawn four (4) spaces. Player MUST choose one of these options to move a pawn. He may not combined them, i.e., small straight w/ a pair. 1, 2, 3, 4, 3. After the third roll, if player has no options to move a pawn, he forfeits his roll. Players do NOT need an exact count to move pawn back to its last line in his win zone. Excess moves are lost. Pawns are neutral, regardless of their location on the board. A pawn in a player's WINZONE can be moved out with the proper dice roll by his opponent. Game ends immediately when either player has THREE pawns in his win zone. Redevelopment of: Quadwrangle From the publisher, Playroom Entertainment: It's time for the Annual Extraterrestrial Cow-Pulling Contest, and aliens from all over the galaxy have come to watch the event! Go head to head with your cross-cosmos rival to see who can abduct three Cosmic Cows™ first! Roll different combinations on the dice to choose which tractor beam to use in order to abduct the cows. With a good mix of strategic offensive and defensive maneuvers, decide which combination of the unknowing bovines to pull toward your spaceship or away from your opponent's! The player that pulls three cows into their Danger Zone wins, in this dicey game of alien tug-of-war! For 2 Players or Teams, 20 Minute Playing Time, Ages 8 to Adult Designer: Maureen Hiron Contents: Gameboard, 10 Dice, 10 Cow Pawns and Instructions in English, Spanish & French

Designer

Maureen Hiron

Artists

Design Edge, Elisa Teague

Publisher

Kärnan

Categories

AnimalsDiceScience Fiction

Mechanics

Dice RollingRoll and Move
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Cosmic Cows
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