2017James Ernest, Patrick Rothfuss
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2 players20 - 60 minMedium weight

2001James Ernest
From BoardGameGeek
Players place cards in a basket-weave pattern to form Nexuses out of the nodes that are printed on the cards. Players also mark nodes in an attempt to control the Nexuses. When a card is placed which closes a Nexus, the player with the strongest control on that Nexus scores points equal to the strength of all open nodes on the Nexus. First player to 10 points wins. Nexus is part of the Hip Pocket Games series. Awards 2002 Listed in GAMES Magazine's GAMES 100
2017James Ernest, Patrick Rothfuss
2 players20 - 60 minMedium weight
2004James Ernest, Michael Mulvihill, Mike Selinker
2 - 10 players30 minLight weight
2010James Ernest, Mike Selinker
2 - 4 players60 - 90 minMedium weight
2025Leonardo Alese, James Ernest, Tom Jolly, Emanuele Santellani
1 - 4 players5 - 15 minLight weight
From BoardGameGeek:
Players place cards in a basket-weave pattern to form Nexuses out of the nodes that are printed on the cards. Players also mark nodes in an attempt to control the Nexuses. When a card is placed which closes a Nexus, the player with the strongest control on that Nexus scores points equal to the strength of all open nodes on the Nexus. First player to 10 points wins. Nexus is part of the Hip Pocket Games series. Awards 2002 Listed in GAMES Magazine's GAMES 100
Designer
James Ernest
Publisher
Cheapass Games
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