2019Michael Boggs, Nate French, Caleb Grace
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1 - 4 players45 - 90 min3.0 weight


2018·Roman Zadorozhnyy
From BoardGameGeek
The game ("Foggy Island") is a very interesting decision of the idea the "Tic-tac-toe" game mechanic. In the game each player manages an army of 18 characters. Some of them have special features that make the game more dynamic and unpredictable. The aims of the players are to construct diagonal, vertical and horizontal lines, which depending on the size, can bring a different number of points. The field in the game is 6x6 and banking on the weather, the rules of playing the characters can be changed. But do not forget about the spies! Each player has four rival spies in his army, who can bring some victory points to the enemy. Play them in such way for the opponent, that he could take the least advantage of their location! AWARDS Winner of the ukrainian “Game of the Year 2019” (best ukrainian designer game) Nominee of the ukrainian “Game of the Year 2019” (players choice)


From BoardGameGeek:
The game ("Foggy Island") is a very interesting decision of the idea the "Tic-tac-toe" game mechanic. In the game each player manages an army of 18 characters. Some of them have special features that make the game more dynamic and unpredictable. The aims of the players are to construct diagonal, vertical and horizontal lines, which depending on the size, can bring a different number of points. The field in the game is 6x6 and banking on the weather, the rules of playing the characters can be changed. But do not forget about the spies! Each player has four rival spies in his army, who can bring some victory points to the enemy. Play them in such way for the opponent, that he could take the least advantage of their location! AWARDS Winner of the ukrainian “Game of the Year 2019” (best ukrainian designer game) Nominee of the ukrainian “Game of the Year 2019” (players choice)
Designer
Roman Zadorozhnyy
Artist
Nazar Ponik
Categories
Mechanics