2001Brian L. Knipple, John Prados
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2 - 5 players360 minVery heavy weight

2008Brian L. Knipple
From BoardGameGeek
Island of Death focuses on the hypothetical invasion of Malta by Axis forces during the Second World War. Players control German, Italian and Commonwealth forces on a 22"x17" map covering the entire island. The system used is adapted from earlier Avalanche releases (Red Steel, Red Parachutes, and Alamein). The game includes a small introductory scenario and a campaign scenario covering the entire battle. Each oversized hex is 1 kilometer across, while the 280 counters represent mostly Companies and Battalions. Included in the 24-page rulebook are rules for Paratroopers, Armor, Artillery Support, supply lines, amphibious landings and parachute drops.
2001Brian L. Knipple, John Prados
2 - 5 players360 minVery heavy weight
1996Michael Bennighof, Brian L. Knipple
2 players120 minMedium weight
1999Michael Bennighof, Joe Keller, Brian L. Knipple
2 - 4 players30 minMedium weight
2003Michael Bennighof, Brian L. Knipple
2 players360 minMedium weight
From BoardGameGeek:
Island of Death focuses on the hypothetical invasion of Malta by Axis forces during the Second World War. Players control German, Italian and Commonwealth forces on a 22"x17" map covering the entire island. The system used is adapted from earlier Avalanche releases (Red Steel, Red Parachutes, and Alamein). The game includes a small introductory scenario and a campaign scenario covering the entire battle. Each oversized hex is 1 kilometer across, while the 280 counters represent mostly Companies and Battalions. Included in the 24-page rulebook are rules for Paratroopers, Armor, Artillery Support, supply lines, amphibious landings and parachute drops.
Designer
Brian L. Knipple
Artists
Beth Donahue, Susan Robinson
Publisher
Avalanche Press Ltd.
Categories
Mechanics