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Sickest Witch

Sickest Witch

2018·Justin Sirois

1 - 6 players
15 - 60 min

From BoardGameGeek

The witches of Black Branch are on the hunt. In Sickest Witch, you and your friends will isolate enemies and take turns attacking until you can harvest a body part. Hands, hearts, livers -- witches imbue them with magic to make themselves more powerful. Although a group of witches attack the same target, it's the witch that strikes the killing blow that gets to harvest a body part and imbue it with powerful magic. The witch with the most body parts (spells) wins. This is a casual RPG-like game that you can take anywhere. By controlling the number of enemy cards, you can dictate how short or long your game needs to be. The rules are simple. Even if you aren't familiar with RPGs, you will pick it up in minutes. Replayability is unquestionably high. Though this is a simple game, the tension and fun relies on the nearly limitless variables of the spell cards and dice rolls. No game will ever be the same. Competitive yet somehow collaborative. All players are attacking the same target and no players die. It's just the best (and sometimes luckiest) Witch that wins. It's a feel good game of endless slaughter. -description from the publisher

Sickest Witch

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Sickest Witch - Daily Game Unboxing4:31

Sickest Witch - Daily Game Unboxing

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Dice Tower Encore

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Dice Tower Encore
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About Sickest Witch

From BoardGameGeek:

The witches of Black Branch are on the hunt. In Sickest Witch, you and your friends will isolate enemies and take turns attacking until you can harvest a body part. Hands, hearts, livers -- witches imbue them with magic to make themselves more powerful. Although a group of witches attack the same target, it's the witch that strikes the killing blow that gets to harvest a body part and imbue it with powerful magic. The witch with the most body parts (spells) wins. This is a casual RPG-like game that you can take anywhere. By controlling the number of enemy cards, you can dictate how short or long your game needs to be. The rules are simple. Even if you aren't familiar with RPGs, you will pick it up in minutes. Replayability is unquestionably high. Though this is a simple game, the tension and fun relies on the nearly limitless variables of the spell cards and dice rolls. No game will ever be the same. Competitive yet somehow collaborative. All players are attacking the same target and no players die. It's just the best (and sometimes luckiest) Witch that wins. It's a feel good game of endless slaughter. -description from the publisher

Designer

Justin Sirois

Artist

Justin Sirois

Publisher

Severed Books

Categories

Card Game

Mechanics

Solo / Solitaire Game
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Sickest Witch
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